So looking back at the X-wing game design ... should pilot cards have been separate from ship cards?
You'd buy a generic ship (e.g. TIE Fighter at 12 points). Each ship *must* have a pilot. Your pilot choices would be cards with the Pilot skill and Pilot ability ... so Academy Pilot for zero points to Howlrunner for 6 points. But then you could put different pilots on different ships (e.g. Soontir Fel is 9 points but could be on a regular TIE or an Advanced). Some pilots might be restricted to ships based on pilot ability (e.g. Echo).
It doesn't work with the cardboard as printed but would have allowed more generic cardboard.
Would the game still balance appropriately on this model?