* Acrobat says the hero may pass thru obstacles like rubble and water.
* Water, Rubble, and Pits are all obstacles.
An Acrobat walks into a Pit - does he take damage? Per his card he may pass thru obstacles, but pits are not unpassable by regular heroes.
Does it cost the Acrobat +1 movement to climb out of the Pit (like everyone else)?
An Overlord plays a Pit Trap on an Acrobat - does the trap damage apply to the Acrobat?
Our group came up with Yes, Yes and Yes. The Acrobat gives you the ability to pass thru obstacles, not avoid other effects thereof. This was somewhat counter-intuitive to what one would think an "Acrobat" skill would do, but if Acrobat allowed one to avoid Pits then it was a bit too much like Wind Walker, which specifically states you may pass over pits and avoid pit trap damage. That's what we ruled.
How do others handle this?