"Big Game Hunting" in the Void

By venkelos, in Rogue Trader

So, there's a little mechanic that many games I have played have struggled with, and I can see where Rogue Trader might do so even more. I'm playing the party in D&D, and they just trounced the dragon, and have their pick of his loot. That's fine, as the GM can figure out, hopefully already has, how much gold, gear, magical mcguffins, and art pieces, or whatever this dragon likes to horde, there is going to be. It gets a bit hazier when you want to be hired to do something, or to hire someone to do something for you. The Profession skill rarely has a real pay out, and while that works if you are a blacksmith on the side, and hammered out some mundane suits for your lord, in the downtime, if you are a bounty hunter, being paid by someone to collect a big target, hammering out a figure can be tough. The same can even be true of just wanting someone to perform a service, if it's "rare". If your party member needs resurrection, do you just pay the cost of a resurrection scroll, or that, plus something like 100gp/level of the caster, since you'll probably need a cleric to cast it? Sometimes, just coming up with a figure can be difficult; are you good enough to say "you owe me 50,000, no less", when Jabba the Hutt was only offering 25,000?

So, you might note that none of this has even mentioned the game this forum actually covers, and I'm sorry, but Rogue Trader might be even harder for me, as you don't use "real money" units, but chunks of capital that are varying in size and value. If I have a person who is frequently hired to be a bounty hunter, say a manhunter from Hostile Acquisitions, how do I figure out well how much they are paid? It becomes even more exorbitant if they are a ship captain, and you have to fight a void craft, to get to them. You might recall I posted about a "little ship", looking to get built to take out bigger bruisers; Lord-Captain Isabella Artymus and the Artemis Resplendent . She tries to make a living hunting down pirates and heretics, and collecting bounties on their heads and ships. Even if this thread does NOT turn into another one on the right to take out other Rogue Traders, or seize their ships to grow your own fleet, and I actually hope it doesn't, how would you figure out the value of such an endeavor? Finding a whole treasure ship, filled with loot you can sell, might only net you 3 PF, and they rarely fire back. Doing stuff as a main occupation , when it can't even net 1 PF, seems stupid. Is there a way to make this "big game hunting" lucrative, when she finds it more stimulating than traipsing through dusty tombs, to find that, like many in Egypt, the goods have already been found? Like I said, I am not just looking for ways to bump off competition, or pilfer whole ships, when they actually cost a lot, but privateers and bounty hunters are things, as are the people who would employ them, and I am curious how you might make them work, when the game doesn't use money, in the strictest sense, and, even if you could seize their ship, capture them alive, and bring both back to a paying customer, so you aren't murdering a peer of the Imperium, or pirating their ship, it would seem that legal hooplah would try to become a problem, even when human life is often so cheap, in 40K. Thoughts?

One way you could work it out is a small PF boost, but also and also things like good reputation or peer or ( insert client name here) per so many captures.

If it involves battling other ships i would expect the target ship to be taken as a prize and either sold off , ransomed back to a organisation or kept, or at least looted for booty, for example say you expended quite a few torpedoes bringing the ship down it would not be unreasonable to take any torpedoes they might have left as a prize, saving you quite the replenishment headache.

you could also trade your services for specific gear- you want a nice new best quality melta pistol and you agree to catch a clients target for one from there personal collection that had been blessed by an arch magos or something.