Ok, came upon a situation that I would like input on. I was attack a VT-49 (agility 0) at range 3 with Han Solo. The VT already had 2x Structural Damage crit cards on him (-2 Agility). After the range 3 bonus and the -2 agility, does the VT still get to roll 1 agility dice for the attack?
I said no, and here was my argument. Other things in the game that are FAQ'd apply any positive benefit and then the negative. Just look up Damaged Engine page 7. I also went on to say that while the Range 3 defense die doesn't strictly add 1 agility (just a die), it works the same way as evade tokens and autoblasters (page 11). While the Autoblaster card specifies that [HIT] cannot be cancelled by defense dice, the FAQ also states that evade tokens (or C-3P0) don't work at all. I argued that the same philosophy worked with the Agility range bonus. While it doesn't affect the ships agility, it is treated in the same way.
EDIT: Looking at page 5 Increasing and Reducing values also goes to show what I mean about positives applying first before negatives.
Any thoughts?
Edited by emmjay