So will there be an advantage for players that have bought the Raider over other players.
Advantage? No. More options? Yes.
So will there be an advantage for players that have bought the Raider over other players.
Advantage? No. More options? Yes.
Bing rewards is another easy way. I do 25+ searches a day and once I hit 475 I get a $5 Amazon gift card. My wife and I both have accounts so I get at least 2 $5 gift cards a month. So far I have well over $200 in gift cards from bing. I got all of wave 5-6 thanks to this.
Come on. No advantage for those who buy the Raider over those who do not? Don't be stupid.
First of all, more options is an advantage. Second, the TIE Advanced is currently a terrible way to spend points. And, most importantly, the post-Raider TIE Advanced is looking to be a top tier ship on the table.
OP:
The obvious truth is that, if you want to use your TIE Advanced without losing the competitive edge of your lists, you need to purchase the Raider. Don't expect everyone to be willing to part with the Raider-unique cards as there are 100 point options that require having all of them. On the bright side, FFG is addressing the design flaw. The game would not be better off if FFG just ignored the fact that the ship is a turd.
Edited by RaptureI want to stomp on rebels with a Raider, paying the $ for that. The T/A's are just upgrade cards which I proxy anyway most of the time.
I will need to get a 6th TIE Advanced to me my own personal craft with my own personal colour scheme. to lead the other 3 when Blue isn't leading them.
Don't expect everyone to be willing to part with the Raider-unique cards as there are 100 point options that require having all of them.
You don't need "everyone" to be willing to part with them, you just need some people to be willing to part with them, and there will be some.
or buy the singles for 30 when they inevitably go on sale on ebay.Forgive the novice nature of this question but I want to make sure I've got this straight. I have to pay $80 for the raider to make my $15 tie advanced relevant?
Wow if $30 is the price for the cards to fix the advanced. I only need 2 sets so I'll sell the other 2 and it will get the raider half price awesome
or buy the singles for 30 when they inevitably go on sale on ebay.Forgive the novice nature of this question but I want to make sure I've got this straight. I have to pay $80 for the raider to make my $15 tie advanced relevant?
Wow if $30 is the price for the cards to fix the advanced. I only need 2 sets so I'll sell the other 2 and it will get the raider half price awesome
4 come in a raider. thats more than enough for 100 points being that you cant fly more than 4 tie adv in any 100 point list.
4 come in a raider. thats more than enough for 100 points being that you cant fly more than 4 tie adv in any 100 point list.
100 points on the Raider, 100 points on the Tie Advanced... What do I do with my other 100 points?
4 come in a raider. thats more than enough for 100 points being that you cant fly more than 4 tie adv in any 100 point list.
100 points on the Raider, 100 points on the Tie Advanced... What do I do with my other 100 points?
Palpatine in a shuttle with a couple of other goodies is in the mid-30s, so you have room for that plus a couple of Firesprays or HLC shuttles.
Here's my little hypothesis on the Raider and the Advanced, based on a rather simple premise:The Rebel Transport sells better than the Tantive IV not just because of the lower pricetag, but because it contains a large number of cards relevant to the basegame, including 4 pilots for a beloved ship. Therefore, to drive sales of the Raider, packaging it with an imperial starfighter is just good business sense.
Now, from a fluff perspective, it needs to be a starfighter with a hyperdrive. Most Imperial fighters don't have hyperdrives, so the Interceptor, Bomber, and Tie Fighter are ruled out. That leaves us with the Phantom, Defender, and the Advanced. The Phantom is something of a tricky design proposition given the power of the cloak mechanic and it's the most obscure of the imperial ships pre-Interdictor (Which was probably still just one of several ships they were considering for Wave VII when the Raider was being designed).That leaves the Defender and the Advanced. Both ships need some help and have reasonably large followings, although the Advanced has film-cred which probably gives it the edge in terms of market appeal. It also needed more help than the Defender, making it the perfect choice.
So, yeah. Not really a conspiracy, extortion, or a cash grab (or at least, not any more of a cash grab than releasing a new product is). Just marketing.
I think you're overthinking it.
I think it's simply a matter of the ship that comes with the Emperor coming with a bunch of cards for the ship that comes with Vader, so you can use the two together.
Don't expect everyone to be willing to part with the Raider-unique cards as there are 100 point options that require having all of them.
You don't need "everyone" to be willing to part with them, you just need some people to be willing to part with them, and there will be some.
No kidding. But "everyone" not having enough means to part with means that people who are interested in the cards will have to find someone who is - which is not always easy. Anyone who wants to run their Vader with the new cards should plan on buying the Raider. The reason that the Raider comes with 4 of the cards is so that players will not complain about being forced to buy two in order to run a 100 point raider force. The potential for sharing is limited because people are much less likely to part with cards that they may use one day.
Edited by RaptureWell you also get a tie advanced with the raider.
Come on. No advantage for those who buy the Raider over those who do not? Don't be stupid.
First of all, more options is an advantage. Second, the TIE Advanced is currently a terrible way to spend points. And, most importantly, the post-Raider TIE Advanced is looking to be a top tier ship on the table.
OP:
The obvious truth is that, if you want to use your TIE Advanced without losing the competitive edge of your lists, you need to purchase the Raider. Don't expect everyone to be willing to part with the Raider-unique cards as there are 100 point options that require having all of them. On the bright side, FFG is addressing the design flaw. The game would not be better off if FFG just ignored the fact that the ship is a turd.
Once the game starts you have no list building options and you're locked. You can't adapt your list. No advantage.
The option it gives you is to use the TIE advanced. Unless the TIE advanced is broken as hell then the TIE advanced option is not a gameplay advantage. It's an option. You can build plenty of lists just as strong if not moreso without it.
Not realy. If one player without The TIE Advanced Fix plays against another one that bought the raider and has the TIE Advanced Fix, this last player has a free Sensor in all of his TIE Advanced. They aren't more options or a different way of equipping the ship, spending points in upgrades... it's a FREE advantage that only the player that paid 100$ has.
Not realy. If one player without The TIE Advanced Fix plays against another one that bought the raider and has the TIE Advanced Fix, this last player has a free Sensor in all of his TIE Advanced. They aren't more options or a different way of equipping the ship, spending points in upgrades... it's a FREE advantage that only the player that paid 100$ has.
You could proxy of it's a casual game...advantage nullified.
You cloud ask friend or someone you know with an extra copy to use one of thiers...they have four. Advantage nullified.
Edited by ShakeZoola72Not realy. If one player without The TIE Advanced Fix plays against another one that bought the raider and has the TIE Advanced Fix, this last player has a free Sensor in all of his TIE Advanced. They aren't more options or a different way of equipping the ship, spending points in upgrades... it's a FREE advantage that only the player that paid 100$ has.
If someone's looking at the non-X1 TIE Advanced and going "yep, that's the ship that's going to carry me through an organised tournament!" they've got issues that buying a Raider won't fix.
OP, you are not wrong, but I would say it's only really an issue for tournament play. I am buying the raider because I love it. I would say buy the raider, keep what you want, and sell the rest. I think a mini market price is in the mid 60s. Buy the thing, keep the tie advanced, the pilot cards, and the upgrades ( or perhaps just to of the advanced upgrades) and resell the rest. I would ****** up a second raider for 35 dollars, so everybody gets what they want.
How is this free advantage different from the A-wing test pilot and RGI from the aces packs?
How is this free advantage different from the A-wing test pilot and RGI from the aces packs?
It's not. Those things sucked too for people that already own a bunch of the ships.
How is this free advantage different from the A-wing test pilot and RGI from the aces packs?
It's not. Those things sucked too for people that already own a bunch of the ships.
/disagree
I for one LOVE having 9 interceptors, me and my friends when practicing knife fighting use it to colour co-ordinate our ships. I'm a big fan of re-paints as it stands, the extra cards are again - just bonus material.
How is this free advantage different from the A-wing test pilot and RGI from the aces packs?
Here I'll say it is different because the Advanced can easily get something for nothing. Both of the things mentioned here do add to their respective ships POTENTIAL but you still need to spend more points to make them happen. The A-Wing test pilot is common enough because there are several low cost EPTs that may not be great first choice upgrades but are good enough as second choices. The RGI upgrade can be nice but it also costs more to use and sometime the points just aren't there. The upgrade to the Advanced will also be usable by all models while those A-Wing and Interceptor upgrades do require using higher skilled pilots.
But don't you need the star viper pack or the B-wing pack, or maybe Lambda shuttle for anything that isn't the ATC? and doesn't the ATC cost 1 point? (5-4).
I've accepted long ago that XWM is in a lot of ways like a CCG. Not a huge deal as I proxy stuff that isn't already out, but a lot of people buy packs for the cards. Aces packs gave us hull upgrades, targetting computers, engine upgrades (they were originally falcon only, remember?) The syck gave us stealth devices because well thank goodness - previously only the firespray had those.
Edited by DariusAPBI expect fully this to happen when a few TIE Advanced with AC and Cluster missiles go against low agility ships: https://www.youtube.com/watch?v=0F7LfhMXemY.
On a more interesting an serious note, 4x Tempests with that combo could kill a Decimator in one go, or at least make life very bad for another fat turret.