So possibly my favorite interaction in the game is that of gunner effects so when I saw iggy B I was super happy. After building a few lists I started to realize that you can really go overboard with upgrades on them. I like using 2 but usually means you've taken a mangler or hlc or even 2 cannons per ship. Now enter flachette cannon, 2 points doesn't exactly break the bank and if your looking to squeeze a few more points into a list is a good place to look especially when running 2 aggressors. Here's been my thought process:
Ok I have 2 aggressors and AT and adv sensors are pretty much auto include. I take iggy B because who wouldn't?! However I want to be able to use his ability on BOTH my aggressors which means equipping 2 cannons. 2x ions or manglers=6pts which mangler imo is better and 6 points ain't bad. HLC is awesome but crazy expensive and your pretty much guaranteeing only using 2 aggressors in your build. Now consider the point total of using 2 aggressors with flachette cannon, AT and adv sensors=86 points. Now you've got enough for a z95 and a 2pt ept on one of your aggressors. A z95 isn't much I know but if you seem to need an extra ship in your dual agressor build I feel this is a good way to A.) still insure iggy B's ability gets used B.) not break the bank but still have an effective list.
Edited by Jaden Ckast