- You roll well enough on your other defense dice that you don't need the extra one from Stealth Device. (We can effectively ignore these attacks for our math, because Stealth Device might as well not exist for these).
- You roll exactly enough on your other defense dice to leave 1 damage left over, and Stealth Device may or may not save you.
- There's 2 or more damage remaining after you roll your other defense dice, so Stealth Device might negate one more damage, but it's gone after that either way.
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The average expected value of Stealth Device on an Agility 3 ship with no defensive tokens is AT BEST .6 damage negated per game. NOT WORTH IT
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The average expected value on an Agility 3 ship that always has a Focus token to spend on defense is AT BEST 1.66... damage negated per game. WORTH IT, if you're willing to play the odds.
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The value of a Stealth Device goes up massively if you can ensure as many near-misses as possible.
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This is why Soontir Fel with a Focus Token, an Evade Token, and Stealth Device is so **** hard to kill.
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Autothrusters triggering + Stealth Device + Focus Token = a guaranteed evade result, just like C3P0 guessing zero on a 1-agility ship.
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To kill a Stealth Device target, take away its tokens however you can.