Hmmmm this tactics thread will work great in a MC30 swarm. . .
May for supporting a corvette swarm. One of the pros of the swarm is that they have a command of 1. It looks like the MC30 has a command of 2, which will in one way make the MC30s not as responsive compared to the corvettes.
This. I don't understand this. This seems literally the opposite of how I understand the game. Isn't a ship with 1 activation extremely limited in that it can only move and fire once? One of the ISD cards is supposed to be a title that reduces its number of activations from 3 to 2. HOW IS THAT GOOD?!?
Command is not activations. All ships activate once per turn. Command is how many turns worth of dials you need to have planned in advance.
Oh wow. This changes literally everything. My friend and I have been doing practically everything wrong. Is the "learn to play" guide terrible or are we just illiterate?
