Aggressor vs IG-2000

By cody campbell, in X-Wing

Hey guys-

Not sure if this has been brought up before...but I'm curious if they could have handled the logistics of our favorite heartless assassin droid a little bit better.

I looked into the Aggressor a bit and turns out, it's a real ship. As in, people pilot them and fly them around the galaxy.

When IG-88 got a hold of his, he modified it (as well as a few others, I believe) to be droid-optimized, hence the IG-2000.

What I'm getting at is FFG may have painted themselves into a corner, similar to the YT-1300/Millennium Falcon situation. The way I see it, the Aggressor is not in the game. We don't have a generic version, and we don't have a version that can take crew (which it normally should be able to do.) We only have IG-2000's.

I think I would have preferred that we actually get an "Aggressor" as well as the IG2000 titles and remove Segnor's Loop from the dial. Then, if you have the IG2000 dial, you can treat 3 banks as Segnor's Loops, remove crew slot, as well as the linked droid brain shenanigans.

I haven't considered every possible ramification of this (for instance, IG-88D without my version of the IG-2000 title could get weird), but at least it would be possible to have the Aggressor in the game and not have it married to IG-88.

Edited by cody campbell

A crew slot on the Aggressor would be crazy broken with K4 Security Droid.

They could release generic Aggressors, but I think the ship works quite nicely the way it does now. The StarViper does a good job of being a mini Aggressor.

The only way to retcon it would be to include a new dial that offsets crew, etc.. IG-2000s represents a heavily modified ship and droid pilot.

Each ship has it's own builds that are optimal and builds that are sub-optimal. For example taking 3 E-wings is not going to give you any favors but taking Corran Horn the named E-wing instead and put it in a list or build around it now you got something. Likewise Taking all the PS 6 and higher TIE Fighters will often leave your board empty as the TIE fighters turn into dust. But taking 4 academy pilots and 4 obsidian pilots and now you got a fearsome list.

The IG-2000 right now it may seem like an auto-include (being at 0 cost) however it only works if you have another IG-2000 on the board. So if you only have 1 Aggressor than the IG-2000 really doesn't give any benefit however equipping it doesn't take away anything as it is 0 points (much like the slave-1 title).

So yeah if you take more than 1 Aggressor you are going to use the title because why not. Still that means your list is restricted to those 2 ships and if you spend heavy on the upgrade point you won't be throwing in a ScumZie-95 so you would only have a 2 ship build. Only 1 and you really can't call it an IG-2000 other than a paint job.

You know, I actually toyed with theorycrafting up just what the 'baseline' Agressor looked like, once.

Lose 1 Agility, the greens but for the X-wing Standard (1-banks, 1-2 straights), the S-turns, and either the 3-turn or 1-turn (Depending whether you think that IG-88 was making it go faster or turn tighter), and you're probably back on baseline there - it was a heavy assault fighter that IG-88 turned into a hotrod, as it were; this included its zoominess.

Then drop the Elite & Illicit and add a Crew instead, and you're probably about right.

I have no idea what it would be worth, but HLC+Gunner on an 8HP platform, even with a mediocre dial, still covereth a multitude of sins. ;)

A crew slot on the Aggressor would be crazy broken with K4 Security Droid.

They could release generic Aggressors, but I think the ship works quite nicely the way it does now. The StarViper does a good job of being a mini Aggressor.

I really wish people would relax on the knee jerk reactions to new card ideas. Everyone is quick to scream broken without actually thinking things through.

As for the original idea, sure they could have gone that way, but decided to run with all IG-88s probably because of the rule of cool. We really aren't missing out on anything much by having non-IG Aggressors.

If you ignore the EPT slot and potential stacking (and even then), a K4 on an Aggressor is largely no different to PtL, in fact push the limit is probably better due to flexibility, and both cost 3 points for an extra action and force you into taking green moves.

It's fine if you ignore exactly what everyone will do?

The Dual Aggressor is already one of the dominant lists. Give it K4 and it goes from double action to triple action. That's a huge boost to it, the sort of boost that makes Soontir everywhere and the other interceptors a rarity, that as one of the dominant lists it really doesn't need.

K4 Security Droid is Scum Only for good reason. It's an incredibly good upgrade even considering its weakness: forcing HWKs and Firesprays onto their fairly limited set of green maneuvers to make maximum use of it. The Aggressor is drenched in green. It's got red Segnors and K-turns and a few white hards, and then the entire central block is green.

C-3PO, R2-D2 crew or Millenium Falcon by themselves are fairly innocent cards, even on a Falcon. But you have to look at all the parts of the game, all the stacking, which is why designing gets so much harder the older it gets. You don't need to win every time to be unbalanced, you just need that list to win most of the time, and as people cotton onto that variety dies. Balance is a very fragile thing. True, crazy broken may be hyperbole, but it's little oversights and minor costing differences that seem to make or break things.

The Aggressor's already good enough. It lacks the crew slot for good reason.

Edited by Blue Five

I looked into the Aggressor a bit and turns out, it's a real ship. As in, people pilot them and fly them around the galaxy.

At first I was like: "whaaaat"

Then I was like: "hmmm"

Then I was like: "NO WAYYYY"

The Aggressor could accommodate eight people plus a pilot. It also had a secure hold which was why it was used by many as a bounty vessel.

Then I was like: "...woah..."

A crew slot on the Aggressor would be crazy broken with K4 Security Droid.

They could release generic Aggressors, but I think the ship works quite nicely the way it does now. The StarViper does a good job of being a mini Aggressor.

As for the original idea, sure they could have gone that way, but decided to run with all IG-88s probably because of the rule of cool. We really aren't missing out on anything much by having non-IG Aggressors.

Yeah, I think it's too late now...if they did it now, I'm sure the reaction would be luke-warm and since we're entrenched in the rules for IG's, separating them would be complicated.

And regarding the crew slot = breaking the aggressor...I was imagining the generic Aggressor being similar to the ORS/YT-1300. Sure, it would be there (and potent) but at the cost of EPT and maybe even some stats.

Basically, this post is just some lore clarification, as well as exploring the designer's thought process. With the large number of non-Falcon YT-1300's in the lore, I think FFG somewhat limited their ability to play with future releases of that ship by tying stats to the named pilots, not title cards, etc. I know the Aggressor is nowhere near as possible, but I always feel it's better to leave design space open, than to close it off. By tying stats/abilities to the pilots and not Title cards, you've removed the ability to make Aggressors that are NOT tied to IG88.

It's like photoshop...use smart objects and make non-destructive edits so you can go back 6 months later and fix them!

I looked into the Aggressor a bit and turns out, it's a real ship. As in, people pilot them and fly them around the galaxy.

At first I was like: "whaaaat"

Then I was like: "hmmm"

Then I was like: "NO WAYYYY"

Haha...yeah I guess I should have clarified. The way FFG handled the lore and their "game-version" of the ship, they make it seem like IG-2000 was specifically designed for IG88 to use and interface with, like the ship was an extension of him and you will never see an Aggressor that isn't piloted by an Assassin droid. At least, that's the impression I was under.

However this is not the case! People can fly Aggressors, not just droids.

I like the direction they took with the Aggressor. I don't miss a generic at all. It was neat to have 4 unique pilot cards in a single ship. There is a lot of flavor in the ship that I think they might have lost if they tried to incorporate other pilots.

Since our only pilots are the IG's, there's no real reason to have generics.

And regarding the crew slot = breaking the aggressor...I was imagining the generic Aggressor being similar to the ORS/YT-1300. Sure, it would be there (and potent) but at the cost of EPT and maybe even some stats.

You'd still need to change the dial. I guess the title could hypothetically do that, but they don't appear to like loading too many separate rules onto one card: Exhibit A being how they did the Falcon.

That, or nerf it such that K4 Security Droid's buff cancels out, like a sort of backwards ship patch. Problem there is you've made K4 autoinclude, much like how PTL is glued to Soontir Fel.

Edited by Blue Five

It's true, the ship in the game, with or without the title cards, is the IG-2000. There's no option the an un-modified Aggressor Assault Fighter used by the Zahn Consortium, Mandalorians, and various bounty hunters. Going by what I've read, the base version would need a different dial (more red, less green), a Crew slot and no System upgrade. It would be a very different ship, but unlike the ORS YT-1300, it would have the same stat line as the IG-2000. But it's nothing that couldn't easily be done as a custom mod for casual games.

IG-2000 isn't necessarily "married to IG-88". How about IG-90, for instance?!? (From the new issue of Darth Vader, which is awesome by the way.)

IMG_0032-600x520.jpg

Cool art, but I have no idea who IG-90 is. Did it somehow inherit IG-88's ship?

The point of the thread is that in the original books, games, and comics there were stock versions of that ship other than IG-88's personally modified craft, but there's no representation of them in the game.