As far as getting the blaster goes, I had to survive the mission that netted me the credits, had to find the guy who made them, and even then I had to wait a week (two seasons) before it was delivered.
I'd say I earned it.
Sure, whatever works. Each of these campaigns is a different dimension, really. It doesn't matter even a little if in your dimension you have a pistol that in my dimension is a thing of incredible rarity.
I'm more interested in a week = two seasons. I am fascinated by each dimension having a different sense of time. My players waited a RL calendar year before getting enough money to pay off their debt to the Hutt Cartel and getting their beloved ship out of impound. July 11th they get to use it!
The space between sessions is sometimes a few in game hours, days, or weeks. The RL space between sessions is most generally 1 month.
We started a year ago July and have played 9 sessions.
When you say a week = two seasons, did you mean a real life week is two in universe seasons or vice versa?
Aye, different strokes for different campiagns. personally, I had set up the entirity of a hiest single handliedly, scouting out the rivals of Kaltho for backup, making a plan, paying good money for reliable data on the Hutt's mega skyscraper, building personalised apperatus to be used for this mission (which included a paraglider.).
Then came the plan itself, in essience I paraglided solo onto the skyscrapper, had to run caculations to blow a hole in the wall with proton grenades without being spotted by patrols, fought my way in with a small compartment of hired guns, hacked two high security doors, actually hacked open a door (Could have bipassed a lift door, but being severely wounded and pressed for time I revealed my idenity as a saber user). Only then did I make it to the hutts great storage and stole two ships (HWK-1000 and a Tie Interceptor with Red Stripes.), a variety of high end blasters, hyperdrives, and had the jewel of Yavin stolen from me again by that bloody Jedi!
And that was how I got my nova viper, though getting out of the building, having a chase through the backstreets of the smugglers moon (rolled the first triple trumph ever that session), surviving the full wrath of the hutt in a big epic werehouse standoff took everything I had in. It lasted for about 5/8 hours spread over the tail end of one session and the beginning of another. The party even got to join in at the end, smashing into the werehouse to break the stalemate and had the most epic gunfight ever! Saving Dai the Hutt from being IDed as blindsiding Kathlo. Heck, that was only the start of our adventures on the smugglers moon that ended on a near sucidal attack on Rathbones Star Destoryer to break an imperial invasion attempting to shut down the smugglers moon once and for all.
Even though it was just my character involved for most of that segment of the hiest everyone quite enjoyed watching it and it was probably one of the most outstanding and daring missions I had engaged in. For our part in the the defence of the moon, we were actually given almost all the wears from that hiest as a reward. Though in the fight against the empire we kind of need everything we can get. XD