K-Wing Preview!

By DailyRich, in X-Wing

At first I was kinda pissed they did NOT include EPTs on these.

But after considering it perhaps they did so to make balancing the bombers easier. That is, release lots of bomber specific upgrades and buffs to compensate for this.

Hope that's the case.

At first I was kinda pissed they did NOT include EPTs on these.

But after considering it perhaps they did so to make balancing the bombers easier. That is, release lots of bomber specific upgrades and buffs to compensate for this.

Hope that's the case.

also they ran out of room on the upgrade bar

Revealing a maneuver requires showing the maneuver on the dial. Otherwise there is no "Revealing". pretty self explanatory...

Revealing a maneuver doesn't require a dial either. At some point you show or tell your opponent the maneuver you are using as your slam. That act of diseminating information counts as a reveal. Bombs away.

Again, as far as this is concerned, there is really no difference between slam and daredevil. Both are actions that ask you to pick a maneuver from a specified list and then execute it. Daredevil's list is "the left and right 1-turns", slam's list is just determined by what is on your dial. You are not setting or revealing anything, just pick one.

Another point. If the slam maneuver counts as a dial reveal, you can trigger advanced sensors off of it. So, in the middle of your perform action step you may perform a free action and then skip your perform action step. You either get an extra action out of that or create a grandfather paradox by skipping the step that enables you to skip the step. Both dropping bombs and AS have the same trigger. RAW, if you can do one you have to be able to do the other.

I find it incredibly amusing and somewhat sad that people are arguing against the K-wing being able to drop bombs before a SLAM considering there are two examples of it doing exactly that in the article.

Seriously this is going to happen, FFG will FAQ it if all else fails.

As for the K-wing itself, I think it looks pretty cool. Probably pick up two.

Edited by DarkArk

Torpedoes and missiles still need attention. K wing would be better off with 1 or zero torpedo slots atm.

Excited for this ship but fact is torpedoes still suck. I have NEVER seen torpedoes even used in 100 plus games of x wing. They are pointless without changes.

Missiles come in second for need help.

I am happy with bomb love though these will be fun. Punisher too.

K-wing's extra torp slot is basically necessary for Extra Munitions.

I find it incredibly amusing and somewhat sad that people are arguing against the K-wing being able to drop bombs before a SLAM considering there are two examples of it doing exactly that in the article.

What people are arguing/complaining about is that FFG is blatantly violating their own rules. How can we play the game if we don't know what the rules are? The rules we have say one thing (and 2 months ago everyone agreed on that), FFG just said the opposite and that is annoying. The argument is that, after 2 months, some people are claiming that now the rules say something else despite the fact that the text hasn't changed.

Edited by Forgottenlore

hmm kk forgot that extra munitions takes a torpedo slot.

HAHA torpedoes suck so bad they are only good for carrying other ordinance in the slot.

You got to admit that's funny!

Revealing a maneuver doesn't require a dial either. At some point you show or tell your opponent the maneuver you are using as your slam. That act of diseminating information counts as a reveal. Bombs away.

Another point. If the slam maneuver counts as a dial reveal, you can trigger advanced sensors off of it. So, in the middle of your perform action step you may perform a free action and then skip your perform action step. You either get an extra action out of that or create a grandfather paradox by skipping the step that enables you to skip the step. Both dropping bombs and AS have the same trigger. RAW, if you can do one you have to be able to do the other.

That's fair, and might be a reason the kwing possesses no systems upgrade slot.

I find it incredibly amusing and somewhat sad that people are arguing against the K-wing being able to drop bombs before a SLAM considering there are two examples of it doing exactly that in the article.

No one is saying that you aren't going to be able to do it. The article makes that pretty clear (although it is not beyond the realm of possibility that FFG screwed up the article. That would be a BIG screw up though, and they have already altered it once).

What people are arguing/complaining about is that FFG is blatantly violating their own rules. How can we play the game if we don't know what the rules are? The rules we have say one thing (and 2 months ago everyone agreed on that), FFG just said the opposite and that is annoying. The argument is that, after 2 months, some people are claiming that now the rules say something else despite the fact that the text hasn't changed.

I'm assuming that another amendment to the rules maybe relieved later on, With any changes there will always be conflict and I bet FFS are loving all the hype and conversations right now. By not giving out all of the details has this post at 12 pages already and shows the dedication to there products by the fans for valuable feed back, and lovin it too.

How about Airen Cracken handing out a free SLAM action? Dropping bombs during the combat phase? Huhwah? And wih advanced SLAM, could even SLAM and then drop a prox mine during combat phase...

Even worse. How bout Lando giving Miranda a chance to do a free SLAM action before she has moved?

Have they said SLAM cannot be done as a free action? I think that will probably have to be true but I hey said it I missed it.

Edited by gamblertuba

Have they said SLAM cannot be done as a free action? I think that will probably have to be true but I hey said it I missed it.

Yes they have. Last line of the SLAM action rules card.

Edited by Forgottenlore

So we have 3 versions.

1. Article is correct, SLAM card is wrong

2 Article is wrong SLAM card is correct

3 Illiuminati, as always

Article had mistakes, like showing wrong bombs, and those there corected immediatly after it came out. But the line about SLAM letting to drop bombs is still here, so its not a mistake. SLAM card sadly shows finished product, so they can't just photoshop it and say nothing hapened, and we most likely will have to live it it until FAQ and errata. But some people always choose option 3 :D

Edited by Redblock

Synonyms have no place in concise and unambiguous rule-sets.

That sounds nice. Where can I get one of those?

Revealing a maneuver doesn't require a dial either. At some point you show or tell your opponent the maneuver you are using as your slam. That act of diseminating information counts as a reveal. Bombs away.

Can you quote rules text to back that up?

In the rules text? Nope. I was quoting dictionary definitions that time.

Verb : to make (previously unknown or secret information) known to others.

Bombs will drop. So how it will be worded in the faq so it doesn't unintentionally alter other card effects?

So we have 3 versions.

1. Article is correct, SLAM card is wrong

2 Article is wrong SLAM card is correct

3 Illiuminati, as always

But some people always choose option 3 :D

Fnord!

This is a must buy expansion for me.

One of my favorite expanded universe ships

Comes with two really nice bombs, extra munitions and a bombardier for Emon Azzamen.

2 nice DLT for my rebel hawks and scum warthogs.

SLAM is the ****.

Protons I actually want to use on Slave 1 or the Virago to counter my friend's over reliance on B-wing durability.

As for the questions about the dial, those are quite clearly 3-banks in the illustrations. You can tell based upon the comparison to the 1-straight shown deploying the Proton Bomb.

Seeing as they are showing an example of using a 3-bank it also means that maneuver is either white or green (but probably white if I'm guessing).

So flying with a Firespray with the new bomb load outs are going to rock., Emon Azzameen (When dropping a bomb, you may use a Left Turn 3, Straight 3 or Right Turn 3 template instead of the straight 1 template).

Added with Andrasta (Your upgrade bar gains two additional Bomb upgrade icons) Seismic or Proximity, Conner Net and Ion Bombs.

Ooooh I cant wait. this means lots of

Edited by Space Cadet

My take on how SLAM will look after Errata. You just need to change line "Performing SLAM counts as executing maneuver" to "Performing SLAM counts as revealing dial to execute maneuver". Or maybe where is some other simple wording what allows SLAM to work as writen in article?

Considering the maneuverability the SLAM action offers, I'm interested to see what the dial looks like.

We got the YV dial because it's the first ship since the shuttle to have a full stop and we got the Kihraxz dial to show a meaningful difference between it and the X-Wing. I'm guessing the K-wing's dial will be fairly mundane to balance the fact that it can basically move twice.

How does that work with clearing stress? If your normal maneuver is white and your SLAM is green, would you recover stress after the SLAM? The red/green breakdown is going to matter a lot more here.

What about the dial though?

Seems to me that the value of SLAM is in direct correlation to the white/green maneuvers (red ones prohibiting the use of this ability in the first place).

It's very hard to judge the value of the slam action without a dial.

indeed, Well from the looks of the example it at least has a 3 bank although that is probably not a surprise. I'll bet it will also have a 2 green.

now some guesses I think this thing is fast thanks to slam but also bulky so I would go as far and say it has a 4 straight that is red. Although I could be wrong (The decimator can move faster than the shuttle). I will also guess that the K-turn will be either a 4 or 5 and also red. However if the K-turn was a 3 then slam could give some interesting maneuvers with a 3 bank then K-turning.

but again who knows until the dial is spoiled. Maybe I should post a dial speculation thread.

I'm curious to see if SLAM will be available as a mod in the future.

I'm curious to see if SLAM will be available as a mod in the future.

My gut feeling is no. I don't think it would be "Cloaking Available As A Mod" level of broken, but probably not far off it.

...and I bet FFS are loving all the hype and conversations right now. By not giving out all of the details has this post at 12 pages already and shows the dedication to there products by the fans for valuable feed back, and lovin it too.

Wait... So your theory is that FFG is intentionally producing half-assed rules in order to drum up chatter, probably under the "No such thing as bad advertising" theory?

Well, that's certainly a new one.

Revealing a maneuver doesn't require a dial either. At some point you show or tell your opponent the maneuver you are using as your slam. That act of diseminating information counts as a reveal. Bombs away.

So if I've got an Advanced Sensors on Whisper, and when we hit PS 3 I tell my opponent "I'm doing a 3 straight", that counts to trigger Advanced Sensors, right? Because if just telling my opponent counts as a game-effect "reveal", then I can do that whenever I want. That could come in handy...