Gameplay Ethics - Should you remind your opponent to use a card effect?

By brian0351, in X-Wing

In a casual game, I will always remind opponents of any effects I remember myself. I extend this, depending on the experience level of my opponents, to things like, "There's no reason not to spend your Focus token, since you know I have to shoot this guy" or "If you Barrel Roll left, the Boost right, you'll get out of my arc and still be able to shoot at me."

In a tournament game with little at stake -- e.g., pretty much any game below the finals of a Store Championship -- I'll do the former (remind them of any effects I remember myself), but I generally only give advice on tactics to new folks in these games (as teaching, and encouragement to keep coming back).

In a high-level tournament game, I always remind opponents of mandatory effects, and will apply them at any point necessary that isn't precluded by a changed game-state. (E.g., if we forgot Stress from Captive, but a ship has moved in the next turn, it's too late to apply it. It might not otherwise be too late.) I only remind high-level opponents of permissive effects, frankly, if I'm easily winning.

As a spectator, if I notice something mandatory being missed, I say something, and I strongly believe that is the responsibility of every player-spectator. On the other hand, I never mention permissive stuff, except in casual games, and I also think not mentioning permissive effects is the responsibility of player-spectators.

Then I'll count myself lucky that there are no dwarves in the 41st millennium.

http://warhammer40k.wikia.com/wiki/Squats

Oh children yous got to get some education.

Thank you all for your responses.

I have been thinking about it. I reminded him because I was always taught to be a good sport. And I am used to playing casual with my kid. I have to take extra time to remind her of the effects she can exert on a turn.

However, this was a tournament. You can view it as a game...or a competition. A true competition is the art of exploiting your opponent's mistakes. Baseball has Errors. American Football has Penalties. European Football has cards. Even war, is the art of exploiting the mistakes of those on the opposite side. Ex. What would have happened if the 15th Army was released to Normandy instead of defending against a non-existent attack on Calais? The invasion of Normandy succeeded because of a mistake by the enemy.

I think for next time I may just wait and see if he remembers on his own. Outside of reminding him that shooting through an obstacle gives him a defense die and to take an action after moving...His squad list, is his squad list. I probably won't remind him on how to play what he put together.

I hope that doesn't make me sound like too much of an a$$hole.

No and never in tournaments. Just don't bring it up again. The forum will explode.

Casual games up to you. I used to. But I started getting really tired of reminding all the time. And sometimes people would even forget stress tokens and I'm like this is becoming unacceptable.

Then I'll count myself lucky that there are no dwarves in the 41st millennium.

http://warhammer40k.wikia.com/wiki/Squats

Oh children yous got to get some education.

Huh? What? Sorry, I got distracted by the GW website. I didn't click on your link, does it show me pictures of the wide variety of space dwarf figures currently being offered for sale?

So it was me that replied to brian0351 in his Battle Report thread and I said "So I think you were a bit unlucky your opponent in the second game either didn't know Vader's ability or kept quiet about it.". I also pointed out that in my first tournament that I played in just yesterday most people were extremely helpful in pointing out any mistakes that I made. And so if I spotted one they made, I would point it out too. That is my rather limited experience of store play - helpful, polite people who wanted to make sure me and my son enjoyed the game. If they'd have been super-competitive or really mean with us, we would have finished up a couple of games, gone home and not gone back. This whole community seems to be based on 'Fly Casual' and long may that continue.

I'm not sure I'd equate playing a miniatures game to D-Day, or even professional sport where a lot of money and pride of entire nations might be at stake. But that's just me. I play for fun, and I hope my opponent does too - whatever competitive level we are playing at.

Everyone plays for fun, some people just derive more fun out of winning. Let's not judge them for it.

Then I'll count myself lucky that there are no dwarves in the 41st millennium.

Shots fired!

Wait, what about the squa

Shots fired!

Wait, what about the squa

There's a reason why their name is now a verb.

It's a game of toy plastic space ships.

If you someone doesn't want to remind their opponent about an effect they forgot, well, that says to me that they're taking their toy spaceships too seriously.

This topic again. Here I was almost thinking it was another necropost because I suspect the net results are going to be the same. My takes are:

1. If an effect is not optional then it MUST be noted. If you see something being left out and don't say anything then YOU are cheating as much as they may be.

2. If an effect has a trigger that only activates in limited circumstances and there is no drawback to them using it you should mention it when the trigger occurs. For example if their attack misses and they have Gunner you should ask if they are going to use Gunner or not.

To put this last one in perspective I'm seeing as the game creating a condition where a player must either state they are acting on something or STATE that they are passing on a trigger. If this were a computer game the player who is about to skip something would have to take steps to ignore it which is why you should remind them.

3. While I believe in pointing out triggers I do not say the same thing about strategic options. If someone has a TL on you and is carrying ordnance I see no reason to point out that they could fire said ordnance at you. Maybe they are saving it for a bigger target somewhere. The same thing with spending tokens unless it happens to be the ship's last chance to spend that token.

In a casual format or against a newer player in League in which you don't want to chase off players then of course it is probably better to remind them about opportunities before they miss it.

in a competitive format or against a seasoned League player then it is probably better to let them miss it and learn. A seasoned player should know better than to forget about actions such as focus. In a competitive tournament everyone has the same goal and should at least be familiar enough to the rules to avoid beginner mistakes. If you want to be nice you could tell them after the turn that they missed an opportunity but don't let them take it back. The opportunity is still missed but now they are reminded for the next time that opportunity could arise.

However StevenO also brings up a point. If it is an automatic thus does not include the word may then you must remind your opponent of the trigger no matter who it benefits.

Edited by Marinealver

If you are a good sport you will remind your opponent of missed opportunities and failing strategies. I typically announce to my opponents what maneuvers I plan to take and my general strategy at the start of each turn. If I cannot defeat a dragon, then I won't bother defeating a mouse.

JK but yeah I will often remind people of that stuff unless I also forget it.

I think for most a reminder here or there is not a problem. We all have lapses sometimes.

Competitive, I assume you came ready to play and know your list.

Casual, I'll give benefit of doubt. Maybe its a new list your trying. Maybe your new. Maybe your focus is elsewhere. So I would remind you the first time. Second time let you know that if you forget again I will not remind you a third.

This is just my personal opinion, but I wouldn't want my opponent to ever remind me of "May" effects. Sometimes it's my decision, sometimes it's a mistake on my part, but I believe that it's not my opponent's responsibility to make sure I remember what cards do. If I forget, it's on me. I should be held responsible for not remembering card effects, and if I don't and I'm aware of it later, then it becomes easier to remember because the bad experience of not using a card ability will generally burn itself into my brain. For instance, I wouldn't remember to use Bombs *before* I maneuver, nor would I remember Emon's ability, if I hadn't simultaneously tried to drop a bomb using the 3-turn template after my maneuver one time.

By the same token, I always want my opponent to remind me of "Must" effects. These effects are typically trying to simulate the consequences of the card itself, and aren't optional. So if I forget or overlook a "Must" effect, then I would want my opponent to tell me because it's supposed to happen regardless of whether I want it to or not.

Reminding an opponent of triggers to use their abilities is one thing. As I see it that is a LONG ways from telling them that their Strategy is terrible. Don't want to spend a TL to reroll attacks? Who am I to to say you don't have something else planned for later. You have Predator and make an attacks I have an extremely hard time seeing a reason one wouldn't use it unless the attack is already a full hit.

Depends on the situation. If my opponent is a new player or we're just having a friendly game, I'll generally remind them so long as they return the favor. In a competition where prizes are being handed out I won't be so friendly, because I don't think you should win prizes if your opponent has to remind you. That said, if they still point out that I have Predator or something I'll do the same back.

Opponent forgets ability first occasion: Bro did you want to do that thing
Opponent forgets ability second occasion: Bro?
Opponent forgets ability third occasion: Play continues as normal

I was at the Milwaukee regional on saturday, went 3-3 and of course wasn't in the top games, but in my last game of the day my opponent had a evade token on his ship and after my attack he was pulling the damage and forgot his evade token. I took it from the base of the ship and reminded him he had it and he set a damage card back. I thought ok forget once and you'll remember next time.

So this pattern repeated itsself a few more times, but I had decided that of he coulnt remember after I reminded him the first time it was no longer on me to remind him. I felt bad for him, but I have had others do it to me in the past and at a tourney as well.

I eventually won the match with points as we had gone the full 75 minutes of the game time.

Like the first responder mentioned.. do what you feel is right, and move on.

I do it because I know the feeling of forgetting to do important things and it makes me hate myself

So I don't want others to feel the same.

I was at the Milwaukee regional on saturday, went 3-3 and of course wasn't in the top games, but in my last game of the day my opponent had a evade token on his ship and after my attack he was pulling the damage and forgot his evade token. I took it from the base of the ship and reminded him he had it and he set a damage card back. I thought ok forget once and you'll remember next time.

So this pattern repeated itsself a few more times, but I had decided that of he coulnt remember after I reminded him the first time it was no longer on me to remind him. I felt bad for him, but I have had others do it to me in the past and at a tourney as well.

I eventually won the match with points as we had gone the full 75 minutes of the game time.

Like the first responder mentioned.. do what you feel is right, and move on.

It wasn't against a jake farrel a wing by chance? supported by biggs and wedge?

There was a Biggs and Wedge.. lol and I do remember a A wing.. haha I killed Biggs and chased the rest as best as I could.. it was a great game over all. Friendly and fun..

There was a Biggs and Wedge.. lol and I do remember a A wing.. haha I killed Biggs and chased the rest as best as I could.. it was a great game over all. Friendly and fun..

That was my buddy. I'll have to let him know, we always do recaps of little misses like that. It was good seein ya again by the way.

You too. Please do, he flew the squad pretty well, I got some good shots on Biggs, but that's his job, to get in the way.

Again, thanks to everyone for your input and I apologize for bringing up a topic that was covered before.

It was my first time playing and I guess I just wanted to get a feel for how "ruthless" I should be in competition. I had a good experience and most of the guys were really cool, even if we didn't speak the same language! Lol.