Don't know if you even check this but it's worth trying.
I'm excited about the 2.0 Edition of AGoT LCG
And I got a new idea regarding the game, don't know if it's the right place to post it but anyway...
During the challenge phase instead of players doing all their challenges before the other can do theirs, why not go back and forth instead.
Let me give you an example.
Player X won initiative so he will go first.
Player X initiates a military challenge, player Y defends.
Now what if Player Y is the one who initiates the next challenge?
That way the game becomes more strategical and it's not only attacking with all you got.
Even better (but not my main idea) if playing Melee mode 3+ players
The order of play doesn't go clockwise but from the initiative on the plots
Also during the challenge phase this could help because most of the time the last player (sitting next to the first one) gets hammered by the others to farm some power.
You could even print a card that has the 3 challenge icons in order to keep count of witch one you already have done. Using the same coins or power tokens to keep track, maybe even having some card abilities affect or by affected by this "Challenge tracking card"
I hope someone could hear me out.
Cheers!