An Inquisitors Income

By cameron9, in Dark Heresy Gamemasters

So being the GM, I am also taking the role of the Inquisitor, even when he is in play.

In my campaign, we are being literally stranded on a feral planet. How? In short, our vox comms are broken, and the astropaths closest to the planet are all dead. We have no way of communicating to any imperials, so that we may get off this rock any time soon. And time is against us.

We are in need of supplies, and we need to keep the locals on our side because we are also under constant raid by other tribes on the planet. So, we cant just barge in and force the people to give us food, rope, tools, etc. So it brings me to this question.

How much money would a Inquisitor make in a month? Or does he just flaunt about with his Inquisitorial Seals, and show he is better than everyone else, and demand in the name of the emperor to give him/her what they need?

I beg your pan, but why is this important to you?

You stated your cut off from civilization, so no paycheck will arrive soon. If you are about asking "how much money will he have with him"... well....

Inquisitors seem to have enormous funds. While I do not know about any "valid" number, the "Eisenhorm" novells state said Inquisitor to own several holdings on different worlds (including complete staff!) and a personal guncutter... among other vehicles.

"Filthy rich", I would say. Perhaps best compared to a noble

Again, if your question is "how much money will he have on his person" ask yourself "how much cash was he expecting to need?" After all, we do not put more cash into our pockets then we expect to need over the next few days.

If he expected he would need vast amount of money, he would perhaps have a small pouch with gems on his person. Gems are among the most common mean of transportation for "wealth". They are lightweight, valuable, easy to hide and every spot of cilivzation the size of an actual city will have at least one jeweler willing to purchase at least one of the stones.

Yeah, I imagined that an inquisitor would be filthy rich.

I'm just new to the whole inquisitor thing. I've never really focused on them until now.

So, why do wish to know about the income? happy.gif

Do not get me wrong. I wasn´t meant to be rude (and apologize), but I have a hard time to figure out what you are up to.

Mind telling me? happy.gif

Oh, its just in case a situation calls for the inquisitor having to requisition some supplies for himself. Ammo, a new gun incase his breaks, meds, and what not. The occasional drink at the bar. gui%C3%B1o.gif

An occasional burning of a heretic too? demonio.gif

Well, on a feral world, an Inquisitor should expect to make somewhere between 50 shells a week to 10 Gorx heads, though the Grox heads can be exchanged for Blood Stones on a 10 to 1 ratio. There are some Inquisitors, however, who have been able to earn a whopping 50 beads plus one Danbueu's Blessing a month on some feral worlds, but they are the exception rather then the rule.

Seriously, I think you shouldn't worry too much about income. hell, i think too much emphasis is placed on it in DH where money and economy is tied strongly to individual worlds and moving beyond that carries with it all forms of complications.

Still, what an Inquisitor earns is largely based upon the kinds of networks he's established, what favors he can call in, and what he's been able to take and reinvest -all highly individualistic. It's not like the Tricorn Pallace cuts him a pay check every week. Bare in mind that there is also no real universal currency. The Throne isn't an actual physical currency accepted on every world but, rather, an administratum abstraction to gage the worth of various currencies from various worlds against one another for ease of conversion. This is further complicated by the fact that what is valuable on one world or one country on one world, or one city in one country on one world might be worthless on another. Take Gunmetal City where one of the main currencies is ammunition. The ammunition for an autopistol might be worth a bit to folks there (who's constantly launching it at one another) but absolutely worthless to a fearlworlder. Of course, when the throne is used as a baseline to determine the universal worth of the autopistol round in Gunmetal City and come up with an equivalent (lets say 2 finger bones) on the feral world, the individual would still need someone who was willing to trade autopistol rounds for finger bones to actually get the currency converted to a form that the feral worlders would accept.

In the end, seeing as how Imperial culture is not in the least bit consumerist based, this shouldn't be much of a problem. Those who are rich are because those under them give thing things other value. The Imperium doesn't care one iota for any worlds currencies and simply takes what ever the hell the Administratum says it's due and passes that on where it's needed. The real currency of the Imperium is influence, getting people to do what you want them to and give you what you need. That's really how it all works in the end.

Largely I've always been of the impression that an Inquisitor's income is based on his/her authority, that is to say that instead of recieving any sort of thrones, they requisition anything and everything they need based upon their title. Since inquisitors have limitless authority (with exception to the Custodes, and His Holy Majesty Himself) they simply "sign for things". It is every pious, imperial citizen's duty to provide what is required of them without question. As such if and Inquisitor wants it, you provide. In cases of going undercover or, in paranoia's case, an inquisitor can requesition any amount of thrones from the Ministorium (they'd monitor money's wouldn't they?), then they'd ferret said funds away to personal accounts.

So, as inquisitor's are in my continuity, on a feral world, your inquisitor's income would be dependant on two factors. 1) How much do the citizens of this world know of the Imperium and its agents? 2) How capable your inquisitor is of impressing his office onto others.

Largely I've always been of the impression that an Inquisitor's income is based on his/her authority, that is to say that instead of recieving any sort of thrones, they requisition anything and everything they need based upon their title. Since inquisitors have limitless authority (with exception to the Custodes, and His Holy Majesty Himself) they simply "sign for things". It is every pious, imperial citizen's duty to provide what is required of them without question. As such if and Inquisitor wants it, you provide. In cases of going undercover or, in paranoia's case, an inquisitor can requesition any amount of thrones from the Ministorium (they'd monitor money's wouldn't they?), then they'd ferret said funds away to personal accounts.

So, as inquisitor's are in my continuity, on a feral world, your inquisitor's income would be dependant on two factors. 1) How much do the citizens of this world know of the Imperium and its agents? 2) How capable your inquisitor is of impressing his office onto others.

Their "official" income would be requisitioning, yes. However, quite a few inquisitors have learned that the good will they can draw upon for their investigations is almost directly antiproportional to the amount of ressources they wish to receive via requisition if they do both in a vicinity. Thus, most will supplement their income from other sources - after all, after you've liberated the possessions of a heretic, nothing keeps you from letting them work for you and make a few more thrones.

I've felt that while Inquisitors can cut through the red tape and "get what they need" easily, they will, at the first opportunity, develop unofficial assets outside of the organization. I run my game with a simple rule now that has added a layer of roleplaying surprisingly to the game. My players were originally rogues without an official inquisitor patron, now that they're acolytes, they're expected to tithe a third of any money they generate during their adventures to the Throne and the conclave. This serves two purposes. One, it helps keep the conclave well funded, and two, it's introduced a piratical aspect to the group that I'm having a lot of fun exploiting. It's not even merely a "personal" interest for the cell, it's an inquisitorial interest, a pressure to keep their conclave well funded. The guardsman flat out said "we have a moral obligation to keep the conclave and our master well funded so that they may root out heresy. Therefore, it is our duty to seize every last throne from the heretics." The Priest is having massive issues with the idea of seizing property in the name of the Inquisition because it stands to be lucrative (he has no problem with the black and white issues, where an entire noble house is engaged in heresy, but when it's one or two youths, and the party starts eyeing the coffers of the entire house, he has issues), and it's creating... 'friction' in the party. One player is even contemplating framing a lucrative business to seize their assets to claim it as their own, by incriminating them of actual heresy instead of more mundane crimes. I'm having fun playing with the boundary of zeal and piracy.

I'm considering to also make 10% of the looted/seized haul from acolytes the rightful property of the inquisitors, to be taken from the throne's share. That way, an inquisitor with say 10 cells operating under him that were very productive could make the inquisitor a very, very wealthy man personally and a powerful man within the conclave for funding it as the years roll by. I kind of figure this is how Eisenhorn made his fortunes. He busts a wealthy family for heresy, he takes their business, sells it off, gives his percentage to the Emperor, and banks the rest. I'm even thinking of fully ripping off naval tradition and introduce "prize courts" to ensure that such accumulated wealth was legally obtained, and if it isn't then the inquisitor, and thus the acolytes, are financially responsible, but that runs counter to the idea that an inquisitor answers only to his superiors and the Emperor. I am holding off for now for thematic reasons, but I may phase that in if needed. If I *do* phase that in, I'll compromise, and say that the accusation of heresy stands, and that is beyond reproach and cannot be undone, but the acquisition of property was unjust and took away from civilians who were in the Emperor's good graces. That will stop the party from seizing an entire noble house on the grounds that one person was guilty of heresy, but again, I'm torn thematically. I play with the idea because as much as there is an unofficial pressure to produce income for the conclave, officially zeal should be a primary motivator to the inquisition, and not profit, therefore material assets are not held as sacrosanct as purging heresy.

This idea also serves as a basis for a perceived "inequality" between the ordos. At one end is Hereticus, who generally tend to be wealthy from the seizing of so much heretic property, and at the other end is Xenos, who generally don't seize property as often as Hereticus does. I imagine Malleus is somewhere in the middle.