I've had a bad run of games, the last four have been lost and the last three have been against exclusively ship builds (empire).
I strongly dislike all ship builds as I feel it goes against how the game is set up but it is legal so I need to know how better to beat them whilst using a well balanced fleet that would also work well against an enemy with a regular spread of squadrons.
Typical fleet I played with last night was a squadron focussed build. 2 VSD2s, Rhymer, 4 bombers, sontir fell.
Tarkin with gunnery steam in 1 VSD, expanded hangers and admiral chiraneu in the other.
Strategy - started off at speed 0 or 1, waiting for them to come to me without leaving the squadrons so far out they couldn't be activated.
Commands, mixed concentrate fire and squadron in the first 3 rounds then switched to repair combined with repair tokens from Tarkin so they could live longer as they're a bit battered by then.
So - what am I doing wrong?
What's a viable anti ship strategy with similar builds? They have such a huge amount of dice to throw.
What mistakes do all players fielding all ship builds make? What mistakes can I turn to my advantage?
Huge appreciation for any help you can give me, starting to get a little peeved with the game which I know is down to how I'm playing but still!