So I posted another thread a while back in the beginner game forum about coming from a rigid background of Heroclix and Imperial Assault. I was wondering about something though.
The reason I still lean towards a more mechanical approach instead of overly narrative (again I know preferences) is that while playing a heroclix tournament I overheard a Pathfinder group spend an hour and a half (no exaggeration) deliberating over if they were going to buy eggs in a market, not a dice roll to be found. Another example is another Pathfinder session in which every few minutes the party would enter a new room and someone would invariably say, "I'll check for traps." Now I get that that's a dungeon crawl with a grid map, but I'm right in assuming that every single room a PC enters doesn't need a (I'm guessing on equivalents here) perception check since things are a bit more abstract?

