I'm currently organizing my first Escalation League, and we're playing a round a week.
Since there's extra time between rounds, I wanted to add a twist to the rules:
Your squads may be secret until fielded for play. All ships and upgrades from previous rounds will need to be included as usual.
I figured this might add a strategic element to the game that has never been available before, and that is choosing ships/upgrades that could counter your next weeks opponents squad that's been revealed so far.
For example: Your opponent is fielding Soontir Fel? Use the points for a Doomshuttle. Your ship is PS6 but theirs is PS7? Tack on VI, etc.
As it was our first run through we decided it would be best if we just stuck with the official rules, but I wanted to brainstorm and see what potential issues could arise if this twist to the rules was implemented.
What do you guys think? Would letting people "alter" or leave them open for versatility become a potential issue in Escalation?
*Note this is just for casual play over a span of a few weeks. If running an Escalation tournament in a single day, I agree all squads should be turned in immediately just so TO can verify squads and it becomes less of a logistics issue.