So, you made your cool new list. It's done, but you saved fighters for last. Your ship build can take some squadron damage and deal it back out. You've got 40-50 points. Which fighters, on both sides, are best for delaying the enemy squadrons as long as possible?
I lean Imperials, so I think - Well....
TIE Fighters are cheap. More is better for delaying.
TIE Interceptors can damage enemy fighters as they die, and also have great speed so they can catch anything they need to. More expensive.
TIE Advanced have more Hull Points. Escort if you mix your squads up. Decent attack dice. Most expensive, won't get to use anti-ship attack.
TIE Bombers are cheap for lots of hull points but can't TIE (haha. I made a funny) anything down due to Heavy.
What about characters?
Vader is way expensive but has two braces and Escort, you have to chew through him to do anything.
The list goes on. What are you all using to delay the enemy fighters while you let your ships do what they do.