I'm of the opinion that every turret needs to have some sort of downside in order to preserve the maneuvering aspect of the game. Primary Weapon Turrets are costly, secondary weapon turrets have range/damage/action restrictions.
I'm of the opinion that every turret needs to have some sort of downside in order to preserve the maneuvering aspect of the game. Primary Weapon Turrets are costly, secondary weapon turrets have range/damage/action restrictions.