My favorite recent moment from my long-running DH campaign:
The Acolytes have been sent to infiltrate The Viper's Nest, a lawless pirate-controlled space station (inspired by Spanish Main-era Tortuga). Shortly after their arrival, a local character insinuates himself into the group, offering to serve as their 'local guide'. This man, Longinus Argent ('argent' being Latin/High Gothic for 'silver', geddit?
), is an aging former pirate who has lost a leg and been 'put ashore' by his former crewmates, since he can no longer keep up during boarding actions; his stated goal is to earn enough money to get a cybernetic replacement. He impressed the PCs enough with his seemingly encyclopedic knowledge of illegal activities (thanks to a rare instance of the Dice Gods moving the narrative forward, rather than sabotaging it) that they have decided to recruit him as a minion after their business on the station is complete, offering to buy him a cybernetic leg to secure his loyalty. I was a bit surprised by how quickly my players came to accept this guy- were they going soft...? As the PCs were going about their business, the group's Techpriest nonchalantly floats the idea (in secret Acolyte speech) that they should include a hidden explosive in the new leg they will buy for Longinus, "-in case we need a distraction at some point in the future..."
What are some examples of your players perfectly embodying the Grim Darkness of the Far Future...?
Edited by Adeptus-B