Garven's skill says to "place" a focus token on a friendly after he spends it. Would that trigger Jan Ors and you could change it to an evade instead or is "assigning a token" different from placing a token?
Jar Ors as crew and Garven
Placing the token and assigning the token are considered to be the same thing. So when Garven assigns his token to someone else, Jan can change it.
Sweet, I thought so but wanted to make sure.
If that's the case in a perfect set up with:
Biggs - R7
Kyle Katarn - Moldy, Jan Ors, Ion Turret
Garven R2-D6, VI
Tala pilot
I could move Biggs, acquire TL. Move Kyle, focus. Move Garven, focus. Combat starts, give Biggs focus from Kyle. Then at PS8, Garven attacks early, uses focus, and gives it to Biggs, Jan would change to an evade. Giving Biggs a TL (for defensive reroll), a focus, and an evade that round.
Sweet, I thought so but wanted to make sure.
If that's the case in a perfect set up with:
Biggs - R7
Kyle Katarn - Moldy, Jan Ors, Ion Turret
Garven R2-D6, VI
Tala pilot
I could move Biggs, acquire TL. Move Kyle, focus. Move Garven, focus. Combat starts, give Biggs focus from Kyle. Then at PS8, Garven attacks early, uses focus, and gives it to Biggs, Jan would change to an evade. Giving Biggs a TL (for defensive reroll), a focus, and an evade that round.
That seems right to me.
I could move Biggs, acquire TL. Move Kyle, focus. Move Garven, focus. Combat starts, give Biggs focus from Kyle. Then at PS8, Garven attacks early, uses focus, and gives it to Biggs, Jan would change to an evade. Giving Biggs a TL (for defensive reroll), a focus, and an evade that round.
All except the "defensive" reroll. Since when can a Target Lock be used in defence?
Edited by ParravonThe attacker may spend target lock tokens only when he is attacking a ship that his lock is targeting.
I could move Biggs, acquire TL. Move Kyle, focus. Move Garven, focus. Combat starts, give Biggs focus from Kyle. Then at PS8, Garven attacks early, uses focus, and gives it to Biggs, Jan would change to an evade. Giving Biggs a TL (for defensive reroll), a focus, and an evade that round.
All except the "defensive" reroll. Since when can a Target Lock be used in defence?
The attacker may spend target lock tokens only when he is attacking a ship that his lock is targeting.
Since you equip R7.
Ok,the droid slid past unnoticed. ![]()
Remember that while R7 can convert a TL to a defense booster it is a pretty expensive effect. You chance of reducing a die is 1/4 and while it may prevent the opponent from rerolling it himself he can still do anything else to modify it.
A potentially huge problem with that squadron is simply the lack of offense. Everything Biggs does is for Defense. The HWK can only put out on damage per turn with 3 unmodified dice. I guess this leave Garven as your "heavy hitter" using a Focus to shoot to pass it along but that is it. If everyone is shooting at Biggs the squadron may have some survivability but he'll still be easier to hit than a turtling Interceptor.
It's really just more for giggles. I ran it the other night during our game night. The tougher part than the damage output is actually keeping Biggs where they HAVE to shoot at him. Usually there would be 1 or 2 enemies that would be in range of my HWK or Z but not in range of Biggs, do they would just shoot at another target. It was still a funny game, and the TL for Biggs while it might have had 1/4 chance of changing a hit, still made the enemy use tokens to "re-hit"
Isn't that exactly what you want Biggs to do? Force the enemy to spread its attacks instead of focusing on one target?
Isn't that exactly what you want Biggs to do? Force the enemy to spread its attacks instead of focusing on one target?
It could be if everyone else wasn't feeding their defenses to aid Biggs. Having synergy is nice but the danger comes when that synergy breaks down.
Isn't that exactly what you want Biggs to do? Force the enemy to spread its attacks instead of focusing on one target?
It could be if everyone else wasn't feeding their defenses to aid Biggs. Having synergy is nice but the danger comes when that synergy breaks down.
Ah yes, I kind of lost track of exactly what list was beeing discussed and just saw Biggs ![]()
Isn't that exactly what you want Biggs to do? Force the enemy to spread its attacks instead of focusing on one target?
It could be if everyone else wasn't feeding their defenses to aid Biggs. Having synergy is nice but the danger comes when that synergy breaks down.
Ah yes, I kind of lost track of exactly what list was beeing discussed and just saw Biggs
The wonderful world of Biggs.
Play him with a world of upgrades and others feeding him where you want him to save everyone else on the assumption that he can survive anything or just play him with the minimum and have him pull a few shots that would be directed to a more important piece. There are good reasons we say a naked Biggs is the best Biggs.
Another odd case is when Biggs gets teamed up with a bunch of less threatening ships to start with. Although less favorable shots are sometimes forces you can run into a case where Biggs really isn't "protecting" anything because he and his 3 die primary attack are the biggest threat the squadron can muster.