So I had my first game with Dash last night.
It went ok and narrowly lost to a dual Firespray list (Boba & Mando both with VI, EU, Tactician and Boba had autoblaster)
The things I learnt:
- Dash with PTL can be limiting. He has a great dial but the greens are not so great.
- The hole with HLC can be danger time especially against an autoblaster
- Jake is fun but outmanoeuvre on him doesn't work well against firesprays. Needs PTL or lone wolf maybe?
- Awings are fun but they don't do much damage.
I thought of this list:
Dash Rendar (36)
Predator (3)
Heavy Laser Cannon (7)
"Leebo" (2)
Outrider (5)
Jake Farrell (24)
Veteran Instincts (1)
Proton Rockets (3)
Lone Wolf (2)
Autothrusters (2)
A-Wing Test Pilot (0)
Prototype Pilot (17)
Chardaan Refit (-2)
Now I got the boost when I need to with Leebo (watching the ion) re rolls with predator & Jake has Proton Rockets to do some damage at least in one round. Frees up all of Dash's dial aswell.
I could drop the proto down to a Z and fit RS on Dash
Dash Rendar (36)
Predator (3)
Heavy Laser Cannon (7)
Recon Specialist (3)
Outrider (5)
Jake Farrell (24)
Veteran Instincts (1)
Proton Rockets (3)
Push the Limit (3)
Autothrusters (2)
A-Wing Test Pilot (0)
Tala Squadron Pilot (13)
Total: 100[/
There are other options I have been working.
Put a mangler cannon on Dash so it negates the hole but does it give me enough bang for my buck?
Advice, it might be a case of more practice and the unlucky meeting of two tacticians
Edited by JamieSpace