The Eternity Variant

By generalripphook, in Twilight Imperium 3rd Edition

So a few of my friend are planning on playing a huge game over the course of a few weeks. We will be playing with a 8 players on a 7 layers galaxy, using extra pieces from another core set. Here are what we are trying to do for variants on the rules. We are still trying to work it out.

-A note about player elimination: When a player has lost every single system and every single ship is destroyed than a players empire is destroyed, they do not pick strategy cards, they clear their racial sheet of all command counters. They give all their trade goods to the conquering player

However they maintain all their technologies and lose one victory point. If another player captures their home planet they have the option of re-establishing that empire. They may gift any of their ships in the Home System to that player. The player then regains their starting command counters and gains a space dock.

They may also be gifted any planets in systems adjacent to the Home System. ( I don't know about this one)

-When assembly comes up and a random person is chosen to play a political card and does not have one they draw two and discard one.

-We will be playing with all alternate rules, so distant suns, representatives, ext, and will be using the newer set of Strategy Cards

-Altered the objective deck to have more public and more stage 2, havent decided on the number yet. We have removed the end game objective.

-In order to win the game a player must have the highest number of victory points (min of 10), and either they have to control Mexatol Rex themselfs or an ally must control it (someone with a trade agreement). This player than declares them self the Impereator. These victory conditions must be maintained for 3 full game turns. This includes having more victory points than your "allies".

This entire idea is completely WIP.

Can I come stay with you for a few weeks?

I would love to have a group of friends that wants to do a game like that.

Updates to the rules:

We are adding another ring from the normal 8 player game, before viewing your objective card (the one before the secret one) you can choose to be either 3 or 4 tiles away. This makes the map more dynamic and 3-d and more like a galaxy in addition to make it harder for someone to be trapped by two red systems.

Since we need to add in additional tiles from a second game we are going to be adding multiple non-planet systems of empty space, hazards and wormholes. We will also be using four of the non-used races home systems as planets.

Also the majority of the group decided [big bad swear word] the Yassil Tribes. They break too many of the game rules, and always win (at one point in an 8 player game there was an alliance of 6 players against the Yassil tribes and Jol-Nor...guess who won?) So they will not be used in this game.

@Forgottenlore, where are you located?

Edited by generalripphook

Akron, Ohio

BTW, have you seen this? I found the picture a while ago on Boardgame Geek

pic434343_lg.jpg

The red, face down tiles are unexplored, you have to send something into the hex to find out what it is. so it is possible to have fleets destroyed by wandering into an uncharted supernova.

I would very much like to know how that one yellow GF got way the heck over there on the right side of the map.

Probably due to a distant suns token.

Looks like what may be a red destroyer near by it as well. There by the supernova.

I would very much like to know how that one yellow GF got way the heck over there on the right side of the map.

Probably due to a distant suns token.

My guess too. The one where you randomly roll ownership. "Splinter colony" I believe.

Oh man that is super cool! Maybe we will have to try that......**** this game is gonna be awesome

My question is what are purple and blue rimmed systems??

That Game is so big it can't fit on a table, looks like they are using a sheet over floorboards.

My question is what are purple and blue rimmed systems??

Now that you mention it, I think I remember reading in the original thread that they included some made up systems. My guess would be that's what those are.

Looks like what may be a red destroyer near by it as well. There by the supernova.

I think it's an orange one.

My question is what are purple and blue rimmed systems??

I'm not sure about the purple or orange ones, but the blue one looks like a FINS (Fiercely Independent Neutral System.) That was a fan-made variant that has been around for a while; popular back in the days of ti3wiki.org. The files may or may not be floating around on BGG.

Edited by Steve-O

First few turns are down and we are having a blast, Ill upload some pictures once I have the chance but I think there have been at least 7 fleets which have died to asteroids or supernovas in addition to the frustrations of single ground troops from distance suns holding off a 3 GF invasion. Its funny to see the University of Jol-Nar fight distance suns.

Were there any pics or updates to your game.

For the picture of that huge game, it may fit on a ping pong table