To those who have bought and played the Beginner Game, what are your impressions so far?
Is the story and content approximately on par with the previous beginner game material? Were there any particular points of difficulty or trouble either as GM or as a player? Like parts of the story that didn't flow well or challenges that didn't make sense or proved unbalanced?
What about your impressions of the pregen characters? Do they work out well and do they generally seem appropriately balanced and capable of handling the provided challenges of the adventure or do they tend to walk all over enemies or get taken out too easily? Would characters made with the beta rules be reasonably powered and properly balanced to face the challenges presented in the adventure?
Finally, what are your impressions of the bonus adventure that is available online?
Myself, I own all three beginner box games but haven't played this one yet. I ran the EotE one and read the initial chapters of the follow up adventure, and I played in the Age of Rebellion one but not it's follow up adventure. However, in EotE, I really liked how the beginner box provided a fun story to how the PC groul (even if played with custom PCs and not the pregens) could have come together and how they acquired their ship. I also really liked, at least conceptually, the idea of them now having to face several obstacles in familiarizing themselves with the ship and making it their base of operations. In my opinion the Beginner Game and it's follow up adventure for EotE provide a lot of flavor and context to a group while allowing them to experiment with how they function as a team and how they are likely to approach various problems and challenges, making it a great warm up for almost any group of players and even for the GM.. who can also then learn the playstyle of the group and use that in building future encounters. I'm hopeful that the Fate and Destiny material will prove equally as fun, engaging and useful.
Edited by ShiKage