the game has had loads of unwinnable ships-on-the-table situations since the start. Fel against 2 rookies has always been as bad or worse than Han against 2 rookies. And pre-nerf Whisper really wasn't a guaranteed loss for any 2 rebel generics? Please. Unless Whisper flies off the board or forgets to cloak it is as certain as the sunrise.I think when the game becomes 100% unwinnable when there are still ships on the board, then the game is broken. A z95 can still take a range 3 shot on a focused cloaked whisper and deal some damage (something in the 90% range in being unwinnable ). I can understand a Hwk without a turret against a Baron Fel take a horrible run in terms of gameplay. However, when a tiefighter range 1 have no chance at all of doing damage to a fat falcon -without even needing to know anything other than always choose to evade, and avoid the rocks- then there is a problem. I understand that you have to take down the fat falcon fast, or figure a way to deal with it endgame, but a change needs to happen.
Phantoms got nerfed without being near as bad in terms of being "unwinnable"
the best argument I heard for a need to change fat falcons is "what happens if at worlds it becomes fat han vs fat han?".
The only thing unique about these heavy-mitigation turrets is their incredibly high cost. Unwinnable situations are here to stay and have been around since wave 2.
Yeah. I pretty consistently see complaints about the Falcon's damage mitigation, or the general PWT dislike, or any number of complaints, but it's not the only ship that's tough to beat 1v1. Truth is, it's not really 1v1 when you've got a decked out Chewie (55+ points) vs something another single ship (maybe 25-30 points?) Any time you take double the points in ship vs whatever you have, it's not a fair battle, and you shouldn't expect your opponent to slow down and make it easy for you to kill him. The whole point of this game is to win, and if your opponent beats you, it's up to you to find something to enjoy about the experience.
I feel a bit like the complaints people have aren't really put into good perspective. Our OP didn't share what he had when it was 3v1 or what he had when it was 1v1. I'm also tired of the 'it's boring' line. If it's boring, play something else. Quit trying to convince everyone else that playing against a turreted ship is boring, because it's not boring for some other people like myself.
Jacob
So quit having discussions about what we don't like about turrets because you enjoy playing at a mathematically proven disadvantage and don't like reading them...yeah you can go join Vayn in the pretentious time-out corner.