Just had my first game against against a falcon with title, 3po, and r2d2

By markcsoul, in X-Wing

And it was one of the most frustrating and unfun games I've had in X-Wing. It was a pretty close game, but in the end I couldn't do damage fast enough to chewie (got him down to 4 hull). Even with a card flipped twice (weapon malfunction both times) didn't help enough. I briefly had a 3-1 ship advantage on chewie late in the game, but a few rounds later it was 1 vs 1, and at that point the game was pretty much over. Ideally I should have gone for chewie first (which I did initially). But I was then in a position where I could chase chewie haphazardly, or go for his escorts that I was in prime position to kill off pretty quickly (which I did, without losing a ship). It's one of those damned if you do, damned if you don't situations in this game.

Frankly after Heaver won with that combo (but with han) I'm surprised it took me this long to go against it.

End of rant.

I hear you brother my friend got a cr-90 first thing that git did was put 3OP on chewie, one of the longest least fun games you've ever seen followed, I won but I wasn't happy.

FFG did know what they were doing when they made 3PO not huge-ship-only, right?

It couldn't be that the CR-90 was meant to be a YT-1300 aces pack... Nah, couldn't be. I mean Han and the rest were fat enough in wave 2.. certainly not a way to get us to buy a hundred dollar ship forcing us to buy 200 bucks worth of other stuff just to play a epic game with. And then have to buy the fix against super fat Han and Chewie in wave 6. Nope, just a coincidence.

I don't think you should expect to beat any halfway decent list the first time you face it, right?

I don't think you should expect to beat any halfway decent list the first time you face it, right?

wrong otherwise why play at all if you think your going to lose.

I go into every match thinking i've got a 50/50 shot at winning, if i went into every match thinking i'll lose because i've never faced something before i'd stop playing.

Some lists are better than others of course but if you've won in the list writing stage the games become horribly broken and is no longer worth your time.

A skilled player can make a "sub par" list work well, dice goes cold and human error always plays it's part, but you should never go in expecting to lose.

welcome to the wonderful world of PWTs

in time, you will become accustomed to their tactics and pull them down in short order

you won't ever, however, enjoy those games as much as a game of X-wing where they are not present. At least you'll learn to appreciate those all the more.

I'm as tired of these whiny posts as you guys are playing turrets. We're all losing in this one.

yes, PWTs truly do hurt as all :P

Not me. Got me a regional win ;)

yes, PWTs truly do hurt as all :P

turrets are fine. unstoppable damage mitigation hurts us all.

To me that sounds like a pretty good match. I don't see how you get frustrated by this. It was close, he was a little lucky with the crits and you made a mistake by not killing Chewie until it was too late. Because he is build to win 1v1s and he did.

Really seems like a good, tense game! If that frustrates you maybe it's the wrong game for you!

I saw a boring ine yesterday when all that was left was IG-2000 vs Jake Farrel. Between all the boosts, barrel rolls and evades, they could not find shots at each other and when they got them they just couldn't inflict any damage. IG won in the end but it was very dragged out and boring and no turret was even close! How is that possible...

Edited by ForceM

For the op, when going against those kind of lists never switch and go for the escorts! Trust me almost every single turret player wants you to go after the escorts first. Gotta fully commit and try not to switch.

Depends on your list. Bring Corran. Kill escorts. Collect easy win.

Edited by TasteTheRainbow

Not me. Got me a regional win ;)

Nevermind.

Edited by AlexW

both R2-D2 cards in this game are real pains in the ass, the droid is overpowered for its cost and the crew member is just annoying as all **** to play against.

if it limits you to green maneuvers on the XYE wings which are less than blessed with them, it's hardly overpowered

And it was one of the most frustrating and unfun games I've had in X-Wing. It was a pretty close game, but in the end I couldn't do damage fast enough to chewie (got him down to 4 hull). Even with a card flipped twice (weapon malfunction both times) didn't help enough. I briefly had a 3-1 ship advantage on chewie late in the game, but a few rounds later it was 1 vs 1, and at that point the game was pretty much over. Ideally I should have gone for chewie first (which I did initially). But I was then in a position where I could chase chewie haphazardly, or go for his escorts that I was in prime position to kill off pretty quickly (which I did, without losing a ship). It's one of those damned if you do, damned if you don't situations in this game.

Frankly after Heaver won with that combo (but with han) I'm surprised it took me this long to go against it.

End of rant.

And it wasn't even Han Solo...

I am curious as to what you flew against the falcon? Also...what were the escorts?

Sounds like a close, balanced game.

No Engine Upgrade?

If there was no Engine Upgrade, you just had a good game that didn't go your way. If there was Engine Upgrade, that's what makes Large-turrets so hard to beat.

I'm as tired of these whiny posts as you guys are playing turrets. We're all losing in this one.

It's not the Turret that's the problem with this, it's the C-3PO, R2-D2, Chewie combo. I faced this in the first round of an Escalation while flying Kenkirk, so both of us were using turrets, but once Chewie's shields were down the most I could land (at r 2-3) was 1 damage, which R2 repaired. It was mathematically impossible unless I was at r1, but Chewie had VI & EU and could just boost away most of the time. I just gave up, because it would've taken forever to loose, and it was already one of the longest, most boring & frustrating x-wing games I'd ever played.

Wait...are you saying that 60-point ships can be hard to kill?!

Mind blown.

Wait...are you saying that 60-point ships can be hard to kill?!

Mind blown.

Well almost any ship can be hard to kill if flown well. But the point of this thread is that a particular 60 point build, that has every upgrade dedicated to maximizing damage mitigation is both nearly impossible to kill, and not even remotely fun to play against.

I don't think you should expect to beat any halfway decent list the first time you face it, right?

wrong otherwise why play at all if you think your going to lose.

A skilled player can make a "sub par" list work well, dice goes cold and human error always plays it's part, but you should never go in expecting to lose.

If I didn't think I had a decent chance of losing I wouldn't enjoy the game nearly as much. Don't we play for the challenge?

Edited by TasteTheRainbow

Wait...are you saying that 60-point ships can be hard to kill?!

Mind blown.

Well almost any ship can be hard to kill if flown well. But the point of this thread is that a particular 60 point build, that has every upgrade dedicated to maximizing damage mitigation is both nearly impossible to kill, and not even remotely fun to play against.

I disagree; I think it's an interesting challenge to play against. The biggest mistake to make when facing these "top tier" lists is assuming that you're screwed right away. When I go up against one thinking "aw crap, a fat Falcon," I almost always lose. When I go up against them with confidence and a good game plan, I usually win.

I understand that damage mitigation can be frustrating, but it's also part of the game. SuperFel is incredibly good at damage mitigation, but he's not broken. Falcons are just more expensive versions of that. But really, I don't think they're THAT big a deal. If everyone flies one, that's fine by me; I know how to beat them, and if I can outfly the other player, I'll win. If not, he'll win. Fat Falcons are good at damage mitigation, and therefore exceptionally good with the psychological element of the game, but they aren't #BrokenPlzBan.