My friends and I have been playing Magic the Gathering for years but recently decided to try something different / more "complex." A few of us are avid fans of aSoIaF, so we decided to try this out. So far, we've been very pleased we did
None of us are "new" to CCG's (although I've never heard the term "LCG" before) by any means, but as we've never played this particular game before, nor have we ever seen any "official" games, we've kind of been figuring stuff out as we go along. However, we're at the point now where we THINK we have the "basics" down but are struggling with some of the "wheels within wheels" concepts. There's also the (very likely) possibility that we even have the "basics" wrong o_O
So here's a random (and long) mish-mash of questions ranging from basic structure / wording to specific interactions. To date we've just been using the Core Set + the "War of the 5 Kings" expansion set, so any card references I make are referring to the ones found in those sets. Any help / insight would be greatly appreciated
1. Fleeing the Wall - this plot has the word "Others" in bold. I'm assuming this means "Others" is a trait that may affect / be affected by cards in future sets. Is this accurate, or is there something else going on here?
2. Mutual Cause - this and other similar plots in the Core Set state "if you have more than one opponent, choose an opponent." What I'd like to know here is if these kinds of plot effects have any bearing on 2 player games where you ONLY have one opponent to begin with. Is it like an "If statement" in computer programming where the "If condition" must be true before the effect initiates? Or is it simply saying "ONE person isn't going to engage in power challenges with you this round, but if you have multiple opponents you can pick who that one person is?"
3. Stormlands Fiefdoms - since it states "Baratheon CARD" as opposed to Great Hall's "Baratheon CHARACTER," does this mean (assuming the first copy came into play on a prior round) you could activate Stormlands to play a second copy of Stormlands for free?
4. Ser Davos Seaworth - suppose I activate his saving response, and then someone else responded by canceling the ability. If I'm understanding the rules correctly, the "THEN" word means paying 1 gold or returning him to my hand is conditional upon the save resolving successfully. In which case, I wouldn't end up doing either of those things since the save itself was cancelled. True / False?
5. Working off of #4, I would not be allowed to then "re-activate" Davos's save against the ORIGINAL event causing him to be killed, correct? However, if a DIFFERENT event initiates within the same window prior to the ORIGINAL even resolving, and this new event would ALSO cause Davos to be killed, would I then be allowed to trigger his save against the NEW event? And if that's the case, and I choose upon successful resolution to return him to my hand, would that mean the original killing event no longer affects Davos, as he is no longer "in play" to be killed?
6. Was Robert Baratheon ever errata'd to be a "King" instead of a "Lord?" And if so, does this apply to ALL versions of the card, or merely the ones "going forward" with that printed clarification physically on the card? I'll admit this is more of a lore grievance than something causing us trouble, but it just seems to me that if you're going to call Daenerys a "Queen," you should probably also call THE KING OF THE SEVEN KINGDOMS a "King." Just saying
7. Counting Favors - does this count towards the "3 draw cap" limit?
8. Maester Aemon - suppose I had a duplicate of him in play. If I activate his response and it gets canceled, could I then "activate" the duplicate in response to the original killing event? Or am I limited to "one saving response attempt per killing effect?"
9. If a card originally has a keyword like Stealth, but something like Arya removes it, BUT you then give the card stealth from another source, does it "net sum" to the character having Stealth (+2 Stealth -1 Stealth = +1 Stealth)? For that matter, do keywords stack (like with Renown, would it be possible to throw Aegon's Blade on Daenerys and claim 2 power)?
10. Could someone clarify the "Unique" play restrictions for me? I understand I can only have, say, ONE copy of Daenerys that I own in play at any given time (aside from duplicates, which aren't counted as being "in play"), even if I'm not actively controlling her at the time. But what about Discard or Dead piles? I'm assuming Discard is exempt or else you'd be breaking the rules immediately after activating a duplicate response. Does that mean I could have her discarded on an Intrigue and/or Westeros Bleeds, and then play a fresh copy from my hand on my next Marshal?
11. Also, with a unique NON-character card like Aegon's Blade, can those be "duplicated" as well? Could I have 3 Aegon's Blades stacked on top of my Jhogo (only the first one would "count" for bonuses, of course, but I mean could I physically have it happen legally if I wanted to)?
12. How does Icy Catapult work? Is there some sort of "interim window" between the attached character leaving play and the attachments themselves being discarded where you'd activate this thing? Because if there isn't, I'm not sure how its limited response can be legally activated - it doesn't say you can use it while the card itself is in an "out-of-play" state, nor does the flowchart in the Clarifications sheet dictate there's any such "pre-discard" player action window.
13. Sansa Stark - suppose I control her and someone ELSE attaches something to her. Can THEY activate her response themselves, or is it up to ME as Sansa's controller to choose whether they get the extra draw?
14. Drunken Allegations - can the chosen players kneel ANY character on the board, so long as they are standing? Or does it have to be a character they control?
15. Bronn - Since it doesn't actually use the word "Save" anywhere, I'm assuming by the time you get to the "Save / Cancel" step in an action window, it's too late to activate him, correct? However, I'd also take that to mean you could "pre-emptively" use his ability on as many targets as you can afford, even before a single challenge is initiated, and he'll wind up "saving" each of them in turn so long as he was kneeling prior to each "kill effect" being resolved. Yes / No?
16. (last one for now, I promise) During Setup, as I understand it, you're only allowed to "place" 5 gold worth of characters or locations (or attachments that say you can use them during setup, assuming you also place legal targets for them). Is that 5 gold limit imposed after taking "reductions" like those found on King Joffrey's Guard into account, or is it strictly based on the actual gold cost printed on the card?
Whew. I'm sure I'll have more questions in the future, but I think 16 is enough for one post ._.
Thanks in advance to anyone willing to even read all that, let alone reply to some of them