Looking for advice with a little fun Imp list

By Angerland, in X-Wing Squad Lists

Hello wing Commanders!

Going to play later tonight but I'm currently stuck at work. Of cours I'm pondering my lists tonight. One I've wanted to run but need help with is an imperial list. Remember I am a very casual player but don't want to just hand the game over.

The Imperial list I'd like to run is off the TIE fighter short video that's been circulating. So at this point I'd like to use an Interceptor, a bomber and a TIE. If you all can help fill out the list with more ships and upgrades I would be very greatful. My list of owned ships is in the siggy.

I know it's pretty open as far as a start but I hope someone will accept the challenge.

Thanks! Fly casual!

I'm extremely new so take what I have to say with buckets of salt but lately the Lambda Shuttle has me curious. You can take this slow moving behemoth for only 21 pts, and it has 10 hit points. That's crazy man. I think people underestimate that thing. Anyway if I owned one and was playing a laid-back game for 21pts I'd bring one and park it in the middle of the battlefield, sit stationary or make small left or right turns to orient myself and just support my vulnerable TIEs.

Later I think I may take a look at some strategy tips on youtube for using it. Just seems like fun.

Edited by Malakai1939

The lambda is interesting but I will hold off on that one until I can park Palpatine on the sucker.

The more I walk around and think about it this list idea may not really work out.

It may not be the most competitive, but I feel like this fits the TIE short film's characters well:

Turr Phennir (25)
Veteran Instincts (1)
Autothrusters (2)

Major Rhymer (26)
Veteran Instincts (1)
Cluster Missiles (4)

"Dark Curse" (16)

Academy Pilot (12)

Academy Pilot (12)

Total: 99

View in Yet Another Squad Builder

You have your two top aces in the Int and the Bomber, with the Bomber carrying Cluster Missiles just like in the fim, and with Rhymer's ability you can shoot them at range 3.

The TIE ace is a little younger but hard to hit, I think Dark Curse represents him well. Finally, a couple of Academies for meat shields. I mean, someone's gotta get shot down, right?

I like it SRC!

I think I could run the bomber and fighters together with the Squint out as a flanker. Would be nice to squeeze in a seismic charge for some swarm fun but cluster missiles definitely fits the video.

Edited by Angerland

List:

Soontir Fel: PTL, Autothrusters, Stealth Device, Title

Major Rhymer: PTL, Adv. Proton Torps, Adv. Proton Torps

Academy Pilot

Academy Pilot

This would be my choice given your requests. Block with the APs to open up for the Bomber's alpha strike and allow Soontir to position optimally. PTL on Rhymer allows you to get the required TL and the much needed focus to make those torps hit like trucks. Soontir should be able to clean up after the torps hit.

Carnor Jax - VI, RGT, AT, SD

PS 2 Scimitar x2 - prox mine, ion pulse missile

PS 1 Academy TIE x2

It's not seismics, but here's a few bombs :)

thanks for the input guys! I need a little more practice with Imperial ships on my kitchen table it seems. Haven't used barrel roll much with my scum builds yet.