I had a go at The Weather Hills today, for the second time. Haven't beaten it yet. A few questions:
1) I should know this by now, but is a location considered "explored" even if it leaves play as non-active? Ancient Causeway raises your threat by 2 when it is "explored" - I put progress on it with Asfaloth and never travelled there, but I raised my threat for it anyway.
2) Are side quest effects constant as long as the cards are in the staging area? Search the Ruins raises your threat by 2 each round, and Orc Ambush boosts orc enemies. Do these effects apply even if I don't select either quest as active? The rules insert isn't very clear on this.
3) And, as it barely deserves its own topic, Pelargir Shipwright - does he gain an additional Willpower when I put e.g. Vilya on Elrond or a Song of Travel on any non-Spirit hero? Or is a "printed resource icon" supposed to be literally printed on the hero card from the beginning? How does this work with heroes like Oin?
I think I'm beginning to understand how this scenario works, and I imagine the orc deck is easier to deal with in multiplayer due to its design. Thanks for reading.
Edited by Olorin93