I've been recently tasked with coming up with a solution for "death" in Talisman.
The team I play with, feels that losing a character midway or late in the game and having to re-draw, can really "take the wind out of the sails". Personally, I have no problem with this, but since we live in a democracy, I've been out-voted
So here is my question... how would you home brew a rule for this?
Here are some of our thoughts...
_________
Dead characters lose all of their equipment and followers, but keep their stat increases.
or
Dead characters lose all of their stat increases, but keep their equipment and followers.
_________
Dead characters revive in their starting location
or
Dead characters revive in the graveyard
_________
Dead characters return with 1 life
or
Dead characters return with full life
or
Dead characters return with full life, but must miss turns equal to their life value.
_________
So... thoughts?
I'm personally leaning towards: Dead characters lose all equipment and followers, and revive at the graveyard. They return with 1 life.