Do you know? The other day I was thinking about something. Not tested yet, but at least, sounds interesting:
What if a knocked out hero put three tokens on the map instead of one? That would mean they will take 3 turns to recover. If in the mean time all heroes are knocked out, the game ends. This would give
a new breath in the game, taking out the 'race' aspect of most quests. And since we don't have conquest tokens anymore, seems a good idea to me.
3 turns is a long time. When most games only take 6-8 turns.
Plus then you have to start looking into all the other rules, like when a hero some how heals 1 damage he automatically stands up.
Players already complain about down time with 4 heroes, and now you are going to ask them to sit there for almost half the quest?
Then they are going to get up with only 1 or 2 health left and you are going to knock them down again so they can sit for 3 turns again?
I'd have a riot on my hands if that was a rule.
I cannot seem to find it but I actually thought if all 4 heroes were knocked out at the same time, the OL won anyway. I cannot for the life of me seem to find it.
I'd much prefer to see something like what IA does. If you are knocked out you loose your 1 time ability or something.