Gluing Magnets to Stuff! A Superfluous Starviper Conversion

By NoMoon, in X-Wing

After following this great guide to making my B-Wings look like more than weird Space Crucifixes, I found myself with a mess of leftover magnets and a nagging, fervent desire to glue magnets to other things, because magnets.

I remember loving my micro machines Virago model back in the mid-90's - it was like an X-Wing, but pointier!

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The wings/S-foils/breakable parts rotated inward for parking it in the garage (or hyperspace, or whatever), and the guns rotated back, so you could laser the ships in pursuit. Let's call them...Anti-Pursuit Lasers. So I decided to make my equally-pointy but sadly less-articulated FFG model into the Starviper of my childhood.

I started by pressing each wing toward the body of the ship until they snapped off. Then I set about filing out four small recess where the wings had met the cockpit for the magnets to sit in. It probably would've been easier to simply pin the wings back in place, but I had a difficult time aligning the wings properly and getting the pins to hold the wings upright. Also, magnets (see above).

I also detached the guns and filed out spaces for magnets where they sat, deep enough that both magnets would be hidden in the body of the ship. This way the guns can rotate to accomodate the folded wings.

Then I GLUED MAGNETS TO IT! Six, in fact, so that I was left with a funny little grey escape pod that weighed three pounds and got stuck to all my tools.

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Then I cleaned up the wings and guns and attached their corresponding magnets, checking polarity as I went. Now my StarViper is ready to do what StarVipers do best - namely, deploying its guns and S-foils, killing Rebels, and attaching notes to the refrigerator!

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What do you smarter, more model-savvy folks think? In the end, I think pinning is probably the way to go with the StarViper (there's a video floating around the forum showing off a great pinning job) - mine is now a little too bulky-looking, the guns don't quite face forward when they're deployed, and I suppose there's no real reason for each wing to rotate independently, except maybe to signal a left turn. Either way, it was a fun mod!

I'm not sure I would have bothered with the guns, but I think that the "independent suspension" aspect of the wings is cool. If I remember correctly, the wings are supposed to move independently to provide stability in atmosphere and shielding in combat... or maybe that's just the lack of coffee talking.

At any rate, nice work! Are you going to repaint it as well, or leave it as-is?

I'm not sure I would have bothered with the guns, but I think that the "independent suspension" aspect of the wings is cool. If I remember correctly, the wings are supposed to move independently to provide stability in atmosphere and shielding in combat... or maybe that's just the lack of coffee talking.

At any rate, nice work! Are you going to repaint it as well, or leave it as-is?

Thanks!

You're right, the guns may have been better as they were. I found that the extra width added by the magnets made the guns get in the way of the wings - maybe I could've dug the wing magnets in a little deeper to avoid that.

I might do some highlighting and washing to hide the more obvious mutilations I made. I'm a pretty clumsy painter beyond that, though, so it'll probably stay Star Wars Grey!

Awesome job! I loved my Action Fleet Starviper too so I of course had to get some when FFG put them out. I havent quite gone to magnet level of dedication, so I simply have one that I glued the wings down on, and one I repainted to look like the Virago

Very nicely done!

Half the reason I got into this game was memories of my old micro machines fleet.

Can anyone direct me to the pinning solution? I'd like to compare them but I haven't been able to find it.

Very nicely done!

Half the reason I got into this game was memories of my old micro machines fleet.

Me too! Though my favorite was the sandcrawler, which I doubt we'll see until Wave 10 or so... Agility -7?