Core Set Fleet Points

By Nominrath, in Star Wars: Armada Rules Questions

So, I just got my Armada core set about a week or so ago and have played the Learning Scenario a couple times. Then I tried to sink my teeth into the full game (as well as can be done with a single core set, anyway...).

So, anyway, my "question" derives from the fleet point limits regarding balance. I read the 180 suggested point limit but decided to try and use the whole of the core set, creating fleet builds based on the VSD-II, the Corvette A and the Neb-B Frigate, which works out to be about 220 (give or take a few) points per side. We played and I seemed to get destroyed by the Imperial VSD build.

What are other players' thoughts on the balance of this? Have other players done this and, if so, how well did your game go? Should I stick to the 180 fleet point suggestion?

Thanks for your time!

I'd stick to 180 until you get more ships.

When you're able to stack that many upgrades on a single VSD it can throw the balance off a bit. Also once you get a Assault Frigate Mk2, you'll find the game changes a lot for the better.

We played 200 points with the core set, just to allow a few more upgrades - it made for much more interesting and fun games. 180 seemed a bit limiting, especially for the Imps who have to sink nearly 40 points into their commander.