I originally posted this on another forum, but I want it here on FFG's forums as well.
TITLE OF THREAD SHOULD READ TIE ADVANCED AND TIE PHANTOM
Being a fan of the OT ships over the EU ones (although some EU ships are pretty sexy) I Always intended to use as many OT ships in my squads as I can without handicapping myself too much. I also lean more towards the Imperial ships over the Rebels. One squad I was looking forward to building was a Tie Swarm led by a Tie Advanced. It's iconic, sleek and really has nothing similar to it in the Imperial fleet. And of course it's Vader's ship. I don't know the nuances of the games well enough to understand all of the card combos that can impede or enhance the quality of the ship. So I'm curious as to why people think this is a sub-par ship and not worth fielding in lieu of other choices. What's more confusing to me however is how the Imperial Raider is supposed to help beef up the Tie Advanced. Is it through upgrade cards, a new card or changes to the core rules? Also I've heard that the Tie Phantom is getting nerfed somewhat by this same expansion pack. Again, how are they planning to do this? Is this sort of thing common with the X-Wing game or is this the first time FFG have revised major rules for existing ships through expansions?
*Warning, half-cocked Newbie Rant*
At first I thought the expansions were a great idea that merely added rules to their new respective ships and still kept within the parameters of the core rules. Then I found out that the cards in the expansions aren't always specific to those ships contained within but are useful, sometimes downright necessary, for other ships in the game. Very clever money making tactic. I'm not familiar with collectable card games but I see that FFG are and they are using it to broaden the appeal of expansions that wouldn't normally sell as well as some of the more popular and/or essential ones. Case in point; put two much needed fixes to ships that are a staple to their factions (T-A and T-I) and load them up in one of the biggest most expensive expansions in the game. That's dirty pool and from what I understand it's not the first time they've done this. The Rebel Aces expansion contained cards that are tailored made for the Imperial Aces/Interceptors. The Rebel troop transport contains highly sought after cards for their basic ships for players who care nothing for the ship itself. I could care less about the Scum and Villainy faction, nothing really wrong with it, cool looking ships, just not my vision of Star Wars. However I have to buy a StarViper to get upgrade cards for my Interceptors or go through a third party?!
And now back to the cheekiest packaging of them all: The Imperial Raider. All I know is that if I want to use a Tie Advanced or a Tie Phantom I have to buy this expansion. Are you kidding me?! FFG couldn't have released a 5 page supplement with a couple of cards included to solve this problem? These people make their bread and butter off card game supplements! It wouldn't have taken them anytime to whip something together for all of the players out there who have absolutely zero interest in this expansion. Personally I wanted it the first time I saw it. Price be damned and even if I never played a game with it that ship looked so cool it was going on my bookcase. But I don't like being coerced into making decisions and from what I've been reading from the veteran players neither do they.
Sadly this is a familiar feeling for me. I feel like I just stepped back into the world of Games Workshop. And I'm very disappointed.
*Noob Rant over*