Will the Kihraxz face the same problems as the X-wing?

By Chief Hugh, in X-Wing

I'm actually more excited about the Black Sun Ace as I am about the Marauder. 23 points and an EPT lets you equip a lot of different things and stay under that sweet spot at 25. They also can out PS nearly every generic too.

I want to run 4 of them all with Determination and Dampeners. 16 hull is quite a bit and you are sure to draw a few pilot crits in there. It would be cool to have your entire squad immune to the **** blind pilot crit.

KKKKZ will also be pretty good. Give all the Krraaazzzzz's Glitterstim and pop that in the joust. It will give you a huge advantage over BBBBZ.

I think I'll be running some K's and Y's...you jelly?

I'm actually more excited about the Black Sun Ace as I am about the Marauder. 23 points and an EPT lets you equip a lot of different things and stay under that sweet spot at 25. They also can out PS nearly every generic too.

I want to run 4 of them all with Determination and Dampeners. 16 hull is quite a bit and you are sure to draw a few pilot crits in there. It would be cool to have your entire squad immune to the **** blind pilot crit.

KKKKZ will also be pretty good. Give all the Krraaazzzzz's Glitterstim and pop that in the joust. It will give you a huge advantage over BBBBZ.

I think I'll be running some K's and Y's...you jelly?

Groan.

KKKKZ will also be pretty good. Give all the Krraaazzzzz's Glitterstim and pop that in the joust. It will give you a huge advantage over BBBBZ.

Whoa, whoa, whoa, stop that right now. I totally thought you were talking about K-wings there, which didn't make and sense. If we're going to use abbreviations, the K belongs to the K-Wing. We need to come up with something else for the Kihraxz, maybe a 2 letter like Kz, Ki, or Kx (LOWERCASE second letter, or we just get more confusion).

Back on topic, I think you might be on to something there, I doubt (but could be wrong) that KiKiKiKiKi (dang, hard to type and read) will be flown a lot. But man you could eat through some stuff in a joust with 4 Glitterstims.

the fighter doohickey is the Special-K

the K-wing is just the K-wing

What about 4x Black Sun Ace and 4x Wingman?

I does let you pull successive K-turns, but I don't know if that is all helpful. You will still be throwing unmodified dice.

I wish Wingman cleared at the end phase. It would be a lot more helpful and counter stress inducing upgrades.