Thoughts on my imperial build

By ONEnONLY1, in X-Wing

So I was thinking today and can't up with this randomness, what are your thoughts, comments and concerns with it?

TIE PHANTOM: · "Whisper" (32)

Veteran Instincts (1)

Fire Control System (2)

Advanced Cloaking Device (4)

Tactician (2)

LAMBDA-CLASS SHUTTLE: Omicron Group Pilot (21)

Fire Control System (2)

Tactical Jammer (1)

Tactician (2)

TIE INTERCEPTOR: · Turr Phennir (25)

Push The Limit (3)

Autothrusters (2)

Royal Guard TIE (0)

Stealth Device (3)

Well, i personally don't fly well enough to believe in Turr, but he shouldnt have PTL unless you save it for your shot, which at his PS there are more that shoot first... also theres a Squad builder forum for this :)

I agree with panic about Turr. He gets a pseudo-ptl move natively. I personally like VI on him. Whisper looks good and any shuttle is a decent workhorse for the points they cost to field. I am leary about double tactician on shuttles because it depends on range 2 and can be tricky manuevering that in a tub but I like where you are going with it.

PTL + Turr is incredibly powerful.
Remember that you can trigger it off of his free boost/barrel-roll...

PTL + Turr is incredibly powerful.

Remember that you can trigger it off of his free boost/barrel-roll...

This plus your not obligated to use it every turn.

PTL + Turr is incredibly powerful.

Remember that you can trigger it off of his free boost/barrel-roll...

Switch that Lambda over to Yorr and say hello to four actions.

PTL + Turr is incredibly powerful.

Remember that you can trigger it off of his free boost/barrel-roll...

Switch that Lambda over to Yorr and say hello to four actions.

Three actions.

PtL says "Once per Round"

Aw.

its a good list lots of hit and runs and the Dec can punish people.