Hey all, I'm not sure how to resolve damage cards when the attacker rolls more hits then you have hull left on your ship. For example: Lambda shuttle attacks a rebel y wing which has one hull point remaining, the Lambda player rolls 1 crit and two hits to which the y wing player rolls no evade. Do you take all three cards from the damage pile or just one as the y wing has only one hull point remaining?
thanks in advance for those who answer