In our gaming group one of us have a gambler character, and now, after a few months of gaming, there is a huge imbalance between the charaters. As he have another source of income, he has several times more credits to throw around than the other characters. He has much better equipment (as he can afford it) and is now thinking about buying his own ship. Wealth is no longer an incitament for that character to go on missions. Earning creds by gambling is perhaps to easy. As you can only lose your stakes while if yo win the hand you have the possibility to earn several time the stakes.
How to deal with such an imballance?
Should all characters take the gambler specialization to so that they also can earn that amont of credits?
Shold the GM ”punish” the gambler, and rob him from time to time just to keep things even??
Should the other players take matters in their own hands and demand that all things should be shared within the group?
Should gambling be harder? Thus discourage people from taking that specialization?
Any thoughts?