Hound' Tooth preview

By Filter, in X-Wing

Red stop like the lambda and that Bossk crew card... dang.swx31-dial.pngbossk-crew.png

Like Bossk crew is worded, it even works when you are stressed. - You get a stress if you are not stressed and you dont get one if you are stressed - Then you get a focus and TL and you may shoot with your gunner.

So pull the red stop and use it right away.

I'm not sure if I'm reading this wrong, but it clearly states

If you are not stressed

MUST Take a stress

Gain focus and target lock

Based off that wording I don't think Bossk can be used while stressed

I read the opposite. This ship must be stressed to receive the focus and TL. If it isn't already stressed, make it so.

Ah think that's the problem, receiving the stress is coupled with receiving the TL and focus, so if you don't receive the stress, you don't receive the tokens

So if I just keep a stresshog pointed at him then I switch off the card? Seems less awesome.

If you go off the wording of R7 like that was pointed out, then I am wrong and you always get the tokens

So...what is better for Bossk, marksmanship or mangler cannon?

I'd go for both and skip the title.

It seems that Bossk cannot save his elite training to the Z, so the Pub is pretty much worthless in his hands.

The title is better with Latts Razzi then.

It's not entirely worthless but I do agree that Latts Razzi is the better choice.

Bossk in a Z is just like a naked Maarek without ATC.

You need to generate a crit and you need to hit with it.

While its possible other YV pilots could make better use of the Pup title than Bossk, I wouldn't rule out using it on him right away. One way to look at the title is to say "Buy 2 hull upgrades, get 2 shield upgrades for free. And if you order in the next 10 minutes, we'll throw in these 2 laser cannons as an added bonus."

What it will boil down to is how the title gets scored for tournament play. If you have to destroy the Pup to get full MoV points, that means you need to do 12+ damage to take out the YV, then you have to do 4 more to the Pup.

Bossk, Title, VI 42

2X Trandoshen BH 29

100pts.

Thats 40 hit points to chew through with 180 degree arcs shooting back at you.

I think if you kill the Tooth, you will get the points and the Z is just a little worthless flier, not worth to shoot at it, because its not worth any points.

I agree that the Z would be worth it if the points for the Tooth are earned when the Pub is killed.

the title is almost certainly just worth points on the YV (6 point title) while the crappy Z isn't worth ****

Cross-posting from another thread. Here's my 2 cents.

I have been thinking about this a little bit more, and re-read the rules and yesterday's news release. Actually unless we specifically hear otherwise, you DO get the points for killing the YV-666.

  1. In order for the Pup to be deployed, the YV-666 must first be destroyed.
  2. In the tournament rules, points are scored when a ship is destroyed.
  3. Therefore, when the YV-666 is destroyed, the points for it are immediately scored. This includes the 6 points for the title.

I think the MoV points are scored immediately, including the 6 points for the title (since it is attached to the destroyed ship). The actual value of the Pup is closer to 3-4 points not 6, so I don't think you will see it very often in competitive play. You are better off getting 6 more points of upgrades on the YV-666.

Edited by MajorJuggler

Cross-posting from another thread. Here's my 2 cents.

I have been thinking about this a little bit more, and re-read the rules and yesterday's news release. Actually unless we specifically hear otherwise, you DO get the points for killing the YV-666.

  1. In order for the Pup to be deployed, the YV-666 must first be destroyed.
  2. In the tournament rules, points are scored when a ship is destroyed.
  3. Therefore, when the YV-666 is destroyed, the points for it are immediately scored. This includes the 6 points for the title.

I think the MoV points are scored immediately, including the 6 points for the title (since it is attached to the destroyed ship). The actual value of the Pup is closer to 3-4 points not 6, so I don't think you will see it very often in competitive play. You are better off getting 6 more points of upgrades on the YV-666.

But there may be hope.

Are the points scored when the ship is destroyed or if it is removed from the board?

Is the Pub the 'smaller' incarnation of the Tooth, or a part of the Tooth, literally, the Pub IS the Tooth? - meaning the Tooth isn't technically removed from bored if the Pub is still there?

In this case the 6 points can be worth it because you can just try to RUN and hide and save the points.

Cross-posting from another thread. Here's my 2 cents.

I have been thinking about this a little bit more, and re-read the rules and yesterday's news release. Actually unless we specifically hear otherwise, you DO get the points for killing the YV-666.

  1. In order for the Pup to be deployed, the YV-666 must first be destroyed.
  2. In the tournament rules, points are scored when a ship is destroyed.
  3. Therefore, when the YV-666 is destroyed, the points for it are immediately scored. This includes the 6 points for the title.

I think the MoV points are scored immediately, including the 6 points for the title (since it is attached to the destroyed ship). The actual value of the Pup is closer to 3-4 points not 6, so I don't think you will see it very often in competitive play. You are better off getting 6 more points of upgrades on the YV-666.

But there may be hope.

Are the points scored when the ship is destroyed or if it is removed from the board?

Is the Pub the 'smaller' incarnation of the Tooth, or a part of the Tooth, literally, the Pub IS the Tooth? - meaning the Tooth isn't technically removed from bored if the Pub is still there?

In this case the 6 points can be worth it because you can just try to RUN and hide and save the points.

jebus lets not get all meta on this :P

there's no way in hell the Pup is going to hold all the points of the ship or even the title. It is its own separate entity that gets farted out of the YV by the title.

besides, z-95s are horrible ships to try and run away in

I'll use it for roleplaying purposes. When the YV gets blown up, I'll immediately fly the z-95 off the table while shouting, "I'll get you next time, Gadget! NEXT TIME!"

Cross-posting from another thread. Here's my 2 cents.

I have been thinking about this a little bit more, and re-read the rules and yesterday's news release. Actually unless we specifically hear otherwise, you DO get the points for killing the YV-666.

  • In order for the Pup to be deployed, the YV-666 must first be destroyed.
  • In the tournament rules, points are scored when a ship is destroyed.
  • Therefore, when the YV-666 is destroyed, the points for it are immediately scored. This includes the 6 points for the title.

I think the MoV points are scored immediately, including the 6 points for the title (since it is attached to the destroyed ship). The actual value of the Pup is closer to 3-4 points not 6, so I don't think you will see it very often in competitive play. You are better off getting 6 more points of upgrades on the YV-666.

But there may be hope.

Are the points scored when the ship is destroyed or if it is removed from the board?

Is the Pub the 'smaller' incarnation of the Tooth, or a part of the Tooth, literally, the Pub IS the Tooth? - meaning the Tooth isn't technically removed from bored if the Pub is still there?

In this case the 6 points can be worth it because you can just try to RUN and hide and save the points.

Tournament Rules:

Score Piles

To facilitate squad point counting when a match reaches the time limit, each

player must maintain a score pile next to his Ship cards. When a ship is

destroyed, the owner of the ship places the corresponding Ship card into his

score pile along with all Upgrade cards equipped to that ship (including any

cards discarded during that game, such as missiles, bombs, etc.). At the

end of the match, each player calculates his score by totaling the squad point

values of all cards in his opponent’s score pile. Players may request to count

both score piles to verify final scores.

Emphasis mine. Now look at the wording on the news article:

"For six squad points, the Hound's Tooth provides your YV-666 pilot a means of escape in the heat of battle. When the Hounds Tooth is destroyed, your pilot can fly out of its wreckage in the Nashtah Pup, a unique Z-95 that doesn't cost any squad points and can't deploy until the Hound's Tooth is destroyed."

There is no dispute here that the Hounds Tooth is clearly considered "destroyed". Therefore the points for it are scored as per the tournament rules, and this must by definition include the 6 point "Hounds Tooth" title card. The only case where there are points "tied up" in the Nashtah Pup is if it is your last ship remaining, and your squad cost is less than 100 points - then for your opponent to get the full 100 points scored he has to kill all your ships including the Pup.

Edited by MajorJuggler

You can fortress two of them hard.

Trandoshan Slaver = 29

Boosk w/ Wingman = 37

Leachos w/ Wingman = 17

That's 17 more points to throw into the YVs. Outlaw Tech, Gunner, etc. Just angle both of them outward a little to cover all arcs with the 180s. Then Leachos just sits there pointed at one wingmaning off stress from the stops.

I wonder what the Maneuvering fins will do. I bet them make the 2 hard white or something like that.

Edited by Jo Jo

Also Firespray can only fire its missile (or torpedo) in its forward 88°arc while the Tooth has that whole forward area shaded as primary.

Where are you getting that the forward arc is larger than other large base ships forward arc?

his elite ability to pilot that monster of a ship does not translate well to flying the little gnat of a craft he keeps in the back :P

I think the Z95's just a little too cramped for his mighty reptilian frame.

I'll use it for roleplaying purposes. When the YV gets blown up, I'll immediately fly the z-95 off the table while shouting, "I'll get you next time, Gadget! NEXT TIME!"

This. So much this. The Deploy mechanic seems like it could be so much fun (especially with one eye on future waves *cough*Gozanti*cough*)

So, if we're saying the Nashtah Pup doesn't need to be destroyed, does that mean (in competitive matches, at least) that if the Hound's Tooth is the last ship on the board when it is destroyed then the Pup never actually comes into play as the squad will have been wiped?

So...what is better for Bossk, marksmanship or mangler cannon?

I'd go for both and skip the title.

It seems that Bossk cannot save his elite training to the Z, so the Pub is pretty much worthless in his hands.

The title is better with Latts Razzi then.

It's not entirely worthless but I do agree that Latts Razzi is the better choice.

Bossk in a Z is just like a naked Maarek without ATC.

You need to generate a crit and you need to hit with it.

Yeah I get that. If he rolls a hit and a crit on his 2 dice he now has 3 hits - so not entirely worthless! :P

Cross-posting from another thread. Here's my 2 cents.

I have been thinking about this a little bit more, and re-read the rules and yesterday's news release. Actually unless we specifically hear otherwise, you DO get the points for killing the YV-666.

  1. In order for the Pup to be deployed, the YV-666 must first be destroyed.
  2. In the tournament rules, points are scored when a ship is destroyed.
  3. Therefore, when the YV-666 is destroyed, the points for it are immediately scored. This includes the 6 points for the title.

I think the MoV points are scored immediately, including the 6 points for the title (since it is attached to the destroyed ship). The actual value of the Pup is closer to 3-4 points not 6, so I don't think you will see it very often in competitive play. You are better off getting 6 more points of upgrades on the YV-666.

But there may be hope.

Are the points scored when the ship is destroyed or if it is removed from the board?

Is the Pub the 'smaller' incarnation of the Tooth, or a part of the Tooth, literally, the Pub IS the Tooth? - meaning the Tooth isn't technically removed from bored if the Pub is still there?

In this case the 6 points can be worth it because you can just try to RUN and hide and save the points.

jebus lets not get all meta on this :P

there's no way in hell the Pup is going to hold all the points of the ship or even the title. It is its own separate entity that gets farted out of the YV by the title.

besides, z-95s are horrible ships to try and run away in

You called my son?

So you can just fit in the 3 large based Scum ships:

Mando

IG88-C

Slaver

No room for upgrades. 30 hitpoints all throwing 3 dice attacks.

So, if we're saying the Nashtah Pup doesn't need to be destroyed, does that mean (in competitive matches, at least) that if the Hound's Tooth is the last ship on the board when it is destroyed then the Pup never actually comes into play as the squad will have been wiped?

I very much doubt that. The Pup's zero cost is only relevant for when the game times out: if you win outright you get full MoV regardless.

And even then, you still want to kill the Pup unless all your ships are alive, otherwise it's got the MoV points from your dead ships tied up in it.

Where are you getting that the forward arc is larger than other large base ships forward arc?

It has an auxilary arc like the Firespray, but they're either side of the main arc, in effect giving it a 180o forward arc.

Edited by Blue Five

his elite ability to pilot that monster of a ship does not translate well to flying the little gnat of a craft he keeps in the back :P

I think the Z95's just a little too cramped for his mighty reptilian frame.

2640736.jpg

Just a quick note on dials:

The YV-666 flies like a large-base X-wing (red hard 2s instead of white, swap K-turn with stop). It seems very different from a shuttle, at least to me.

apart from some minor but welcome differences (3 turn and white 3 bank, green 3 forward, four straight) the dial is identical to the shuttle

red 2 turns, the stop maneuver, and lack of k-turns distinguish it heavily from the X-wing as does the ability to outfit it such that it does not require actions to be effective (tactician, k4/outlaw tech, bossk + gunner), letting you block it yourself with little cost

Edited by ficklegreendice

So, if we're saying the Nashtah Pup doesn't need to be destroyed, does that mean (in competitive matches, at least) that if the Hound's Tooth is the last ship on the board when it is destroyed then the Pup never actually comes into play as the squad will have been wiped?

I very much doubt that. The Pup's zero cost is only relevant for when the game times out: if you win outright you get full MoV regardless.

And even then, you still want to kill the Pup unless all your ships are alive, otherwise it's got the MoV points from your dead ships tied up in it.

Where are you getting that the forward arc is larger than other large base ships forward arc?

It has an auxilary arc like the Firespray, but they're either side of the main arc, in effect giving it a 180o forward arc.

In the previous post it said the Firespray has an 88 degree torpedo arc and the HT has a 92 degree missile arc. I'm not getting that.

Honestly... I think it's insanely over the top. Was excited, not I'm dreading it's release. Just the thought of having three twelve health fatties with 180 arcs, stops, and three fire power makes me cringe. One agility, whoop. I still have 13 points left to spend on a z, or a pile of upgrades. Why isn't it costed at 33 points? Legitimate question. This is dumb. I'm one foot half way out the door on this. I've about had it. Thanks for reading.

Don't let the door hit you on the way out. Seriously this is an exciting time for the game. This ship is great but it has a massive draw back. I'm sure others have already explained this. Now that I've gotten that out of the way....can't wait to get this ship!

Just a quick note on dials:

The YV-666 flies like a large-base X-wing (red hard 2s instead of white, swap K-turn with stop). It seems very different from a shuttle, at least to me.

You mean a Firespray?

The Firespray and the X-wing have the same dial, but the Firespray has another K-turn.

In the previous post it said the Firespray has an 88 degree torpedo arc and the HT has a 92 degree missile arc. I'm not getting that.

He probably measured bases and forgot about production tolerance.

Edited by Blue Five

I think the only strategy I see is to throw a cheap 29+6 point 666 with pup right in the fray first and hope it takes all the initial shots. That will leave you with 65 points untouched, a softened opponent and a free ship to use as a blocker for the most time possible. I'd hate to utilize it as a 35pt "kamikaze" ship, but imagine it as some kind of large base "Biggs" and it might just work.

I think the design of this ship was well underway when they created the "Outlaw tech" upgrade card. The differences are subtle, but I can already "feel" the difference in flying from a shuttle. With advanced sensor and an engine upgrade, a shuttle can pull of surprising turn. The Hound's tooth won't be able to, however, or at least, it will need to execute a hard 3 followed by a boost.

Wise asteroid placements will be the key both in piloting and fighting against this beast :)

problem there is I don't see the naked generic being very good value (nor the PS 2 Z-95), but that's just my own personal doubts forecast by its dial.

At the very least I'd want to field one with Bossk + Gunner or tons of tacticians.

The pilot skill 5 pilot is palob levels of incredible. I also see her being equally dangerous in a z95