Hola,
So I've been trying to get better at commanding the Neb-B's in my fleet (someone here said they were a high skill ship to use and I take that as a challenge), and they're not quite agile enough for my tastes. I've been thinking of ways to give them just a little edge, and I'm curious which you guys would think will work better:
1) Engine Techs. Pretty straightforward. An extra 1 move, which means an extra 1 yaw at range one.
2) Nav Team + Raymus Antilles. This one is a little more expensive but means you don't have to nudge forward that extra 1 move. Nav Team makes your tokens affect your yaw, Raymus means you always get a token when you Navigate. Although I suppose that means you're always navigating instead of a different command.
What do you guys think?