RAW allow weapons to be carried up to your encumberance value with no penalty. I asked a Guardsman at the end of our session what he had as weapons.
- Autogun
- Lasgun
- Lascarbine
- Flamer
- Chainsword
- Axe
- Knife
Now he is within his Enc stat but I think some real life may have to come into play here.
I don't want to come up with a hard and fast rule but I'm thinking that most people can have two basic weapons on them "stowed" & accessible, one over each shoulder PLUS they can have one in their hands/slung to the front.
Pistols and small melee weapons are really without limit but within reason. Large melee weapons should be limited to a couple, unless they want to carry them in the place of basic weapons.
Heavy weapons need to be carried at all times really...
Of course the players can still bring the other weapons along it's just that they are in backpacks, cases and they cannot benefit from things like the Quickdraw talent & take 3-4 turns to get them ready.
I want the players to think about their characters, what they look like, what they are carrying. Rather than no matter where the fight occurs they have always got the full selection of weaponry.
It is the Doom Vs Halo method of handling weapons.
What do you think? How is it handled in other games?