Hi everyone!
I want to run an AoR one-shot adventure in a RPG-con, but it can't be any of the published ones (the players have already played all of them). Do you know where I can find it?
Hi everyone!
I want to run an AoR one-shot adventure in a RPG-con, but it can't be any of the published ones (the players have already played all of them). Do you know where I can find it?
There are a number of adventures here which could be attaped to AoR fairly easily. Bendu's Shadow, in particular, would actually work better as an AoR then it does as a EotE.
The fine folks at d20radio have released some adventures here...
http://d20radio.com/backerzone/
They used to be Kickstarter bonuses for the supporters of their network, but now they're up for general consumption. There are a few on this list that don't seem to have made it onto the Compiled Resource List linked in Quicksilver's above.
Edit: I'm pretty sure they're all Edge of the Empire rather than AoR, but most adventures could be modified only very slightly (if it was even needed!) to fit a crew of Rebel operatives.
Edited by awayputurwpnHave the run all the FFG ones, or all published adventures ever? I ask because WEG has a few decent adventures that fit the AoR themes very well and could be easily adapted to the modern system.
I can highly recommend the adventure "Starfall" from the WEG line. Its a fun adventure, can be set easily withing AoR, and is very easy to adapt to the FFG system. Should be able to find a cheap copy online or a PDF.
I wrote a scenario called Hunters and Hunted for EotE. It involves people going missing while in Imperial custody, and would adapt to AoR pretty well.
https://www.dropbox.com/s/dmu66yhee2ybjau/HaH%20Revised.pdf?dl=0
-Nate
Thanks people!
I ran an introduction to my gaming group where every one was a mook in Jabba's palace. Jabba and all the important people were having a party out in the Dune Sea and to throw a few people into the Sarlaac, one of who was a smugglar who was on the wall and anouther was called Starkiller or Skywalker or something.
One of the characters was a tech, one a bookkeeper, one a pilot and one a thug who all knew each other a bit. The tech got a call to fix the radio as the palace had lost contact with the sail barge.
They ended up flying away from Tatooine with a couple of crates of cash.