When the raider hits, will imperial bbbbz be possible?

By nigeltastic, in X-Wing

You want to have an action for BR or a Token for defence. Without it, the BBBBZ will probably perform better.

I agree that long-term you want to get your actions back. My point is simply that in the short term, pulling a 4K and then a 5 straight to get you right back into the thick of things is not necessarily a bad call. I've done it on Vassal and it surprises many players because they expect you to be focused on bleeding the stress.

Remembering that your offense isn't dependent on actions can get you shots you might otherwise not have had... as long as you remember that you do eventually want your actions for defense. =)

Yup, you've got this exactly right. This is exactly the same reason FCS B's are so deadly, because the offense isn't dependent on being stress-free. It's good if you get that action, but keeping guns on your target is the main consideration. This should fly even better imo. The offense is guaranteed (even if the maximum is less), and these ships will be much better at staying on the table.

Personally, as a long-time B-wing pilot, I'm really looking forward to switching to Imperial and giving this a shot.

I'm almost convinced I need to buy 2 more Tie Advanceds.

Yeah and I need to dig up some more accuracy correctors too...

Oh crap I didn't even consider those. They are going to be more expensive too. Maybe I'm going to have to get over my aversion to IG-88.

You mean Xizor

(Certainly cheaper with xizor :D unless you need feedbacks)

Cheeper yes, but then I would have 4 starvipers and I'm even less excited about a 4 starviper list than a dual IG list.

I'm almost convinced I need to buy 2 more Tie Advanceds.

Yeah and I need to dig up some more accuracy correctors too...

Oh crap I didn't even consider those. They are going to be more expensive too. Maybe I'm going to have to get over my aversion to IG-88.

You mean Xizor

(Certainly cheaper with xizor :D unless you need feedbacks)

Cheeper yes, but then I would have 4 starvipers and I'm even less excited about a 4 starviper list than a dual IG list.

especially considering the Unique title on Starvipers

Really seems like you get more for the cost with the IG Feedback Arrays.

Autothrusters is nice to have as well but I don't feel the need to have more than three of those.

Feedback Array, though... I could easily want 7.

8 auto thrusters are for epic

Same as four igs :P

8 auto thrusters are for epic

Same as four igs :P

4 IGs and 4 StarVipers then?

I'm almost convinced I need to buy 2 more Tie Advanceds.

Yeah and I need to dig up some more accuracy correctors too...

Oh crap I didn't even consider those. They are going to be more expensive too. Maybe I'm going to have to get over my aversion to IG-88.

You mean Xizor

(Certainly cheaper with xizor :D unless you need feedbacks)

Cheeper yes, but then I would have 4 starvipers and I'm even less excited about a 4 starviper list than a dual IG list.

That's why you mix them.

A pair of Brobots and a pair of Battle Butterflies gets you the four accuracy correctors you need (in addition to four autothrusters, too, which is nice).

8 auto thrusters are for epic

Same as four igs :P

4 IGs and 4 StarVipers then?

i mean if you're playing scum in EPIC might as well field ABCD anyway right?

You want to have an action for BR or a Token for defence. Without it, the BBBBZ will probably perform better.

I agree that long-term you want to get your actions back. My point is simply that in the short term, pulling a 4K and then a 5 straight to get you right back into the thick of things is not necessarily a bad call. I've done it on Vassal and it surprises many players because they expect you to be focused on bleeding the stress.

Remembering that your offense isn't dependent on actions can get you shots you might otherwise not have had... as long as you remember that you do eventually want your actions for defense. =)

Yup, you've got this exactly right. This is exactly the same reason FCS B's are so deadly, because the offense isn't dependent on being stress-free. It's good if you get that action, but keeping guns on your target is the main consideration. This should fly even better imo. The offense is guaranteed (even if the maximum is less), and these ships will be much better at staying on the table.

Personally, as a long-time B-wing pilot, I'm really looking forward to switching to Imperial and giving this a shot.

Silly rebel... This is the empire. You don't get to choose which ships you fly when you decide to become a turncoat. You get a tie fighter. If you're still around in 4-6 months you MIGHT get a promotion. We'll decide that for you.

I wonder how a BBBBZ with KirujhiWSEDFGujhikWEFujhiefxz's would go. Probably not very good, but if their dial is good or their cost low enough, maybe.

Edited by ParaGoomba Slayer

Special Ks :P

We can't tell how good or not thosell be till we get dials and costs

Kind of torn on the system I want on my advanced; I feel like accuracy corrector is money considering it gives you two auto hits at range two to three, but I like the idea of an advanced targeting computer adding a crit. With Vader, you could target lock, focus, then hit add the criitcal. I think the corrector is better early game to strip shields, but the targeter would be better late game after shields go.

If you're low PS with no action shenanigans to save your bacon, you really don't want to be taking many target locks unless you're just not getting shot at

I kind of like 4 Tempest Squadron Pilots with x1, Accuracy Corrector, and Proton Rockets. The 5-die Range 1 attacks give you a lot of extra bite in a joust, and you're not losing that much giving up a single TIE fighter.

If you're going ordnance, you go cluster missiles and accuracy corrector.

4 of those is the most potent build I've seen so far.

But will it be better than 5 Autothruster Interceptors?

But will it be better than 5 Autothruster Interceptors?

does it rely less on green dice to keep it alive :P?

IF so, it has my vote!

Edited by ficklegreendice

But will it be better than 5 Autothruster Interceptors?

It's pretty cool to see an Autoceptor successfully dodge 4 HLC shots from IG's.

Edited by ParaGoomba Slayer

But will it be better than 5 Autothruster Interceptors?

It's hard to say, but on the whole I think the 4 Tempest + flavor list might have a leg up by being tankier (+2 shields for -0 agi) and less action reliant as the damage comes through no matter what and they have the shields to shore up getting blocked/stressed. It is 15 dice vs. 10 (11 with 'stabber), but the total number of expected hits per turn is 7.5 (11.25 focused) for the squints and 9 (9.5 focused flavor), so you really lose very little damage for the cost of being able to take an evade each turn to tank harder. I think while the 5 authceptors can hit a higher ceiling the Tempest + flavor will be more consistently solid. I also think the tempest + escort sounds stronger than tempest + ordnance, but only testing will really tell, as a nice bump in the alpha strike is nothing to sneeze at.

I also think the tempest + escort sounds stronger than tempest + ordnance, but only testing will really tell, as a nice bump in the alpha strike is nothing to sneeze at.

An average of 17 damage is not exactly a "nice bump", lol. (Assumed build is Accuracy Correcter and Cluster Missile).

As far as Alphas go, it's less damage than 5x Proto-Prockets (expected damage of 18.75), but has more expected damage afterwards (8 vs 7.5), is easier to loose (TL+R1-2 vs Ft+R1), and substantially better action economy (no actions were spent for Tempest attack, so can concentrate on mobility, defense, or koiograns).

Your reply to my actual question, though, has merit.