Zann Consortium: Scum in Armada

By Darth Ruin, in Star Wars: Armada

I didn't think Armada would have Scum as a faction until I remembered Forces of Corruption and its entire faction of Scum capital ships.

Design wise they're pretty uninspired and blocky, but what are the odds we'll see a third faction of all Zann Consortium ships?

Zann Consortium Wave ???

Aggressor Class Star Destroyer - Large Base (Anti-ship long range railgun equivalent)

Keldabe-class Battleship - Large Base (Imperial-Class equivalent)

Venator Class Star Destroyer - Medium Base

Vengeance Class Frigate - Medium Base (Cloaked Close-Range Firepower)

Interceptor Class Frigate - Small Base (Antiship Fighter)

Crusader Class Corvette - Small Base

Fighter Squadrons

Starviper

Scyk

Kiraxz

Uglies

Bounty Hunter vessels

Gameplay wise the Zann Consortium had a lot of mass-driver powered weapons which ignored shielding, and their capitals

had some serious if inaccurate anti-capital ship weapons (think MAC cannons from Halo in Star Wars.)

Not to mention the potential for a 'Most Wanted' pack featuring bases and cards for Zann Consortium Rebel and Imperial ships, with obligatory repaint and cards (not to mention illicit upgrades).

Edited by Darth Ruin

Well I like alot of the designs they have though I wanna see more imperial and rebel ships before considering a Scum faction.

I am all for no shield high hull ships that just wreck in the front arc but lose out in the sides. Also, ships with special capabilities (something we should see with the interdictor) will be amazing!

Edited by Lyraeus

Oh man they were so broken in EaW! It was dumb how easily they could beat other factions.

But some of the concepts are cool, I could see them having abilities like dodonnas pride where you cancle all dice for a faceup damage card. And seeing some medium and large base ships with 0-1 shields all around would be kinda neat.

And the crusader class corvette NEEDS to be a thing. It's so purdy.

Imperial Venator please

Really mot of the Zaan Consortium capital ships could easily be used in a hutt fleet. Hutts use a lot of Mandalmotors fighter models so I don't see why they couldn't buy capital ships from them as well and most Zaan capital ships are either Mandalmotors designs or modified freighters. Plus a Hutt faction could use many of the capital ship models FFG has introduced in the RPG.

Edited by RogueCorona

I am with RogueCorona on this one, and would prefer the Hutts (or black sun) over Zann any day. First, incorporating a complete new game mechanic like shield ignoring weaponry has a very high chance to screw up with previous waves. Take into account that you would also have to implement particle shielding to counter mass drivers, the chance for messing up the balance rises further. The Hutts are also far more iconical for a scum faction, as anyone who has seen any SW movie, the clone war series or played a SW game will remember them. The Hutts are also a largely diversed and inorganized faction with infaction conflicts about power and influence, which would allow to use them as a subfaction as well, similar to the scum and villain squadrons from wave 2. With careful ruling, one could allow to ally scum ships and squadrons to rebells or imperials for greater fleet diversity, or to play scum as a standalone faction as well.

I would also like to see a scum faction that does not sport any large ships. Being a scum faction and being able to produce, man and sustain huge battleships capable of intimidating complete star systems feels inconsistent to me. Being scum should be about ambushes, cheap trick fighting and guerilla warfare, so what I am hoping for is lots of small ships and squadrons, with few iconic medium ships. Playstile like a corvette swarm, but more dirty, and less homogenic..

Cruiser size (so medium) should be the largest ship available to them....

But how about the 3rd faction being the Smuggelers consortiums. So lots of ship types and possible characters etc

Edited by slasher956

EAW's DLC was such fan service though, I felt insulted by the ease of it at the end and I don't want that feeling put into a perfectly good game like armada.

Cruiser size (so medium) should be the largest ship available to them....

But how about the 3rd faction being the Smuggelers consortiums. So lots of ship types and possible characters etc

Well at least according to the RPG the largest Zaan ships are cruiser class. The Keldabe is Sil 7 while the Victory (Which is a big Heavy Cruiser based on size by the In universe classification system) is sil 8.

What if unlike in X wing where all scum are one faction and you can fly them together they treat factions more like STAW where there's many smaller factions. Maybe some mechanic where they can, at a price, join either the imps or the rebels?

No non-governmental organization has ever built a battleship or aircraft carrier. There is no profit in having a standing army or navy capable of fighting other standing navies or armies.

The closest example are the Pirates / privateers from the 16-17th century. However they were all independent ships, and we're still incapable of winning a true fleet battle.

Please, please don't bring that silly concept to Armada.

Silly concepts like lightsabers ad magic the Force? ;)

I suspend my disbelief in favour of more factions!

Silly concepts like lightsabers ad magic the Force? ;)

I suspend my disbelief in favour of more factions!

Any sufficiently advanced technology is indistinguishable from magic.

Invisible Rays that cause heat! Preposterous!

And, we already have two other, cannon, fleshed out, factions: Republic and CIS.

I say bring on the Hutts, Black Sun, Consortium, Republic, and CIS. I like em all. :)

Edited by AverageBoss

And, we already have two other, cannon, fleshed out, factions: Republic and CIS.

Zann Consortium it is!

Well, I think that instead of bypassing shields, they will be rolling more dice. Something like 5 dice or so would make sense.

And now that I have though about it some more, there are actually 4 factions we could include before Zaan:

Republic

CIS

Resistance (what the rebels are called in EP 7)

First order (what the Empire is called in EP7)

So yeah, Zaan is possible, but to my knowledge they only appeared in the EAW expansion.

I'd be very surprised if EP 7 didn't just get rolled into rebellion and empire

I would not be surprised to see those ships show up before we even get an inkling of a rumor of a third faction coming out

No prequel ships or factions, according to FFG. Civil War Era only.

Let's not even begin to speculate on the Ep 7+ Factions.

Actually, it's not uncommon for entire fleets to be built from a single star system. Kuat shipyards supplies most of the Star Destroyer fleets. Dac builds all the cruisers for the Rebel fleet. Heck, Kamino supplied the entirety of the Republic Army...

This isn't the real world where only goverments have the economic weight and population have the ability to support navies. In the Star Wars galaxy all it takes is the necessary alliances and Mandalmotors.

Kuat also built ships for those that had the money for them.

I would honestly be surprised if most major ship building centers weren't capable of building entire navies from their own designs. The problem is that the Star Wars material has only shown a handful of native designs for most of them, and some AKAIK haven't ever had a native design detailed to my knowledge.

Scum is half the reason I'm giving X-Wing a break, and I don't think I'm alone with this. Frankly there are more Imperial and Rebel aligned ships I would rather see depicted than anything from the Zann Consortium. As soon as scum enters the picture, now FFG is diverting open expansion slots to those ships instead of giving us more Imperial and rebel craft. If it's like X-Wing, there goes Half the wave to ships some of us don't care about, and can't use for our established factions.

Then we end up with something like the TIE Punisher, an undesirable dud that is the only Imperial offering for that wave, and now there's a half a year wait until another ship is offered. What if the following wave is a dud too?

Only the scum fans are going to be happy when Scum ships are released, but I'm not a scum fan. We don't need a third faction this early, if ever, for the game in my opinion. I can believe in bounty hunter ships but not bounty hunter fleets.

Bounty Hunters with capital ships would be rare true but pirates or major criminal organizations would have a number I'm sure though I think Large base or even bigger medium base ships for their fleets would be rare. Black Sun's navy had a frigate as its flagship in Legends after all an I don't honestly believe it was one of the larger assault frigate or star frigate models though I could be wrong since AFAIK its class was never identified.