I agree with the OP also. But....
Ok, just make scum ships from now on. I'm good with that.
What if all the tweaks for the Empire and Rebels comes in the Scum Ships. Their very own New Article states:
[...] Scum and Villainy have joined the fray to stake their claim on contested space, and that means players everywhere are enjoying the most diverse X-Wing metagame we've ever seen. That diversity isn't due just to the increased number of factions, either, but also to the facts that each faction supports its own, distinctive style of play and that many of the new upgrades from the game's sixth wave of expansions have reinvigorated other ships.
One of the ships that has benefited the most is the TIE Interceptor.
[...]
Will we need to buy S&V to boost Empire and Rebel ships?
Actually I'm hoping that FFG has a scaled end for the game planed rather than produce until it's no fun. So many ships; switch to cards; switch to missions; etc...
Otherwise how much will you spend before you get frustrated with ships you've never heard of and fixes you don't want to purchase.
Edited by Ken at Sunrise


