All the Rebel PS6 synergy builds need to be played.
Kyle, Garven, PS6 K-wing
Kyle, Dutch, PS6 K-wing
Dutch, Garven, PS6 K-wing
Even better in escalation, you should be able to run all four.
Remind me again: what is the PS6 K-wing's ability?
Edit: nevermind; search failed me for some reason but Google worked:
when another friendly ship at range 1-2 is attacking, it can use your focus tokens instead of theirs
I'm actually a little disappointed that they keep using "synergy" abilities (maybe "teamwork" or "formation flying" abilities would be a better description?) for Rebels, because in practice they almost always are too hard to use optimally.
Edited by quasistellar