Imperial Eta-2 and Scum V-wing

By GrimmyV, in X-Wing

Since FFG seems to hate the idea of releasing the Assault Gunboat or TIE Avenger, maybe we can have a couple other ships that would seem to be autoincludes.

The Eta-2 would look great next to the imperial fighters already released, because it resembles a proto TIE anyway. And Vader can have a second ship (dunno why the Defender hasn't had an aces pack with Stele and Vader as pilots, but what ever) and have a different pilot ability. I suggest this small, speedy ship should have a very good dial with lots and lots of green. Unfortunately it will be a fragile craft with. I shields and only 2 hull. The up side is it will have 4 agility and one of the pilots (probably should be Vader) will have the ability to gain two evade tokens when using the evade action.

Stats:

2 attack

4 defense

2 hull

0 shields

Focus, barrel roll, evade, boost

Cannon, imperial astromech, possibly system slot as well

1 straight and banks green, white turns

2 straight, banks and turns green

3 straight and banks green, white turns

4 straight green.

5 straight white.

3k and 4k red? Maybe an S loop instead? I was toying with giving it two cannon slots too.

How much should lowest PS pilot cost? No idea.

Scum V-wing, basically so you can use salvaged astromechs on somthing that's not a Y-wing, and get a ship that's not ugly as crap.

V-wing

2 attack

3 agility

3 hull

1 shield (not sure it actually had shields)

Focus, barrel roll, evade (a lot like a scum TIE)

Salvaged astromech slot, maybe illicit too.

Dial should be similar to TIE as well. Maybe a different K turn.

Cost should be around 14 or so. Not too hard to figure out I guess, like I said I thought this was gonna be a definite include in the next wave. Instead we got, I dunno, something that looks like it was from the old Buck Rogers show from the 80s.

What do y'all think? Are these ships silly, not needed, or to be avoided due to prequel hate? Or are they to be welcomed as good additions to the fleet? That is, assuming anyone but shapeways cares about them.

Let's hope not.

Eta-2s were flown only by Jedi, as for the V-wing, it is more like a proto-interceptor. It was overall slower then the Fighter, but had much faster acceleration, I would probably have boost over barrel roll. It did have shields.

As much as I would love to fly the Eta-2 in X-Wing, we already have the interceptor, and it doesn't really fit the time scale as it wasn't mass produced after the fall of the Jedi

I'd be concerned the these ships step on too many toes, especially the V-Wing for 14 points. It's too similar to the the M3-A and Kihraxz without being unique on it's own. I guess the salvaged astromech slot could help it stand apart, but I feel like those were tailored to the Y-Wings. You'd need a lot of new ones for them to be useful.

Eta-2s were flown only by Jedi, as for the V-wing, it is more like a proto-interceptor. It was overall slower then the Fighter, but had much faster acceleration, I would probably have boost over barrel roll. It did have shields.

At least one source (admittedly non-canon but we've got plenty that isn't canon anymore in this game) has clones flying a version of the Eta-2 Actis. It lacked an astro slot and had three engines instead of two.

There are canon sources that show Vader still used his after the Clone Wars on a few occasions.

I think a lot of the issue TCW era ships was maintenance costs. The shift to mass-produced TIE fighters that aren't exactly very protective over larger heavier ships like the ARC-170 makes the Eta-2 seem pretty reasonable as a transitional ship, perhaps reserved for aces until newer fighters were around. I doubt it was very long before they were phased out but we've never been given a year for it AFAIK.

Edited by Ixidor

Since FFG seems to hate the idea of releasing the Assault Gunboat or TIE Avenger, maybe we can have a couple other ships that would seem to be autoincludes.

The Eta-2 would look great next to the imperial fighters already released, because it resembles a proto TIE anyway. And Vader can have a second ship (dunno why the Defender hasn't had an aces pack with Stele and Vader as pilots, but what ever) and have a different pilot ability. I suggest this small, speedy ship should have a very good dial with lots and lots of green. Unfortunately it will be a fragile craft with. I shields and only 2 hull. The up side is it will have 4 agility and one of the pilots (probably should be Vader) will have the ability to gain two evade tokens when using the evade action.

Stats:

2 attack

4 defense

2 hull

0 shields

Focus, barrel roll, evade, boost

Cannon, imperial astromech, possibly system slot as well

1 straight and banks green, white turns

2 straight, banks and turns green

3 straight and banks green, white turns

4 straight green.

5 straight white.

3k and 4k red? Maybe an S loop instead? I was toying with giving it two cannon slots too.

How much should lowest PS pilot cost? No idea.

Scum V-wing, basically so you can use salvaged astromechs on somthing that's not a Y-wing, and get a ship that's not ugly as crap.

V-wing

2 attack

3 agility

3 hull

1 shield (not sure it actually had shields)

Focus, barrel roll, evade (a lot like a scum TIE)

Salvaged astromech slot, maybe illicit too.

Dial should be similar to TIE as well. Maybe a different K turn.

Cost should be around 14 or so. Not too hard to figure out I guess, like I said I thought this was gonna be a definite include in the next wave. Instead we got, I dunno, something that looks like it was from the old Buck Rogers show from the 80s.

What do y'all think? Are these ships silly, not needed, or to be avoided due to prequel hate? Or are they to be welcomed as good additions to the fleet? That is, assuming anyone but shapeways cares about them.

I actually think the Eta-2 would have stats very similar to a TIE interceptor. Standard Eta-2s did not have shields equipped. Drop the shields, up the hull to 3. Up the attack to 3, drop the defense to 3. The reason Jedi didn't get blown up while flying these was because they were Jedi. Precognitively-themed defensive abilities should exist for the named pilots, who should perhaps all be force sensitive characters. We know Vader flew his Eta-2 at least a few times after TCW, I'm sure FFG could figure out something to fill the rest.

For the generics, they lose the astromech slot and gain a hull point. Why? Clones (not force sensitives) did fly these at one point but the ones they flew were modified to be used only as escorts launched from a mothership.

Let the prequel hate flow through you...

Let the prequel hate flow through you...

I do, and it feels good.

I actually think your first design is a good design space that can be filled. But it is what I envision the TIE Hunter to be like.

I know the canon for the TIE Hunter suggests otherwise, but I like the concept of the cheap, super manoeuvrable, die if you look at it, swarmy ship. Apparently canon has the Hunter having the weapons loadout of a Y-wing (2 lasers, 2 ion cannon, 12 proton torpedoes), plus it includes shields and a hyperdrive, all in a chassis equivalent to an interceptor, dumb. I much prefer the concept of it being a TIE and Interceptor hybrid.

4 agility, 2 hull, would be fun to play, if they were cheap enough. They could even take auto thrusters as well I guess.

Eliminating the Astro Slot is a little heavy hand. After all not being force user they probably need the Co Piloting droid just to fly the thing.

FFG has bent the Lore so much (Corran in an E, Stele in X1) that I could see the Inquisitor flying the Eta-2, as well as any other dark siders that may come to mind. The generics could be Dark Side Adept and Emperors Hand or something.

The thing about the V-wing is that it does seem to step on some toes, which is a shame because it's an actual canon ship and was in the service of the empire, and yet it was skipped for lesser knowns like the Scyk which is suspiciously similar to it as far as stats would go. And you could have an Imperial repaint! (Although last time I suggested cross faction ships it inspired a lot of hate)

Empire used V-wings and Vader used an Eta-2 in the first five years of the Empire before they were replaced by the newer TIEs. V-wing for Scum is unlikely because it'd have to be distinct from the Scyk and Z-95 while occupying that point range. For Empire, I think both ships a bit too far in the past. FFG could do them, but I don't think they're high on the priorities list.

FFG has bent the Lore so much (Corran in an E, Stele in X1)

Stele flew every TIE under the sun. Corran in an E-wing isn't a ridiculous stretch.

FFG has bent the Lore so much (Corran in an E, Stele in X1)

Stele flew every TIE under the sun. Corran in an E-wing isn't a ridiculous stretch.

Every TIE except the one TIE he's a named pilot for.

Empire used V-wings and Vader used an Eta-2 in the first five years of the Empire before they were replaced by the newer TIEs. V-wing for Scum is unlikely because it'd have to be distinct from the Scyk and Z-95 while occupying that point range. For Empire, I think both ships a bit too far in the past. FFG could do them, but I don't think they're high on the priorities list.

FFG has bent the Lore so much (Corran in an E, Stele in X1)

Stele flew every TIE under the sun. Corran in an E-wing isn't a ridiculous stretch.

V-wing having a salvaged astromech slot may differentiate it enough. Maybe it should be 16 or so points or higher then, with slightly beefier stats. Maybe 3 attack (it does have 4 guns) It's also very difficult to figure out FFG priorities of late. Passing over the scimitar and Missile boat for the interdictor/punisher was definately not what anyone foresaw.

FFG has bent the Lore so much (Corran in an E, Stele in X1)

Stele flew every TIE under the sun. Corran in an E-wing isn't a ridiculous stretch.

Every TIE except the one TIE he's a named pilot for.

*shrug* The ship name on the card's the same.

Advanced=/=Avenger. The X1 fix should have been just releasing the Avenger, because it would have a native 3 attack and system slot without the need for purchasing a huge ship. Might as well release the Inquisitor as a pilot for the X1, he flew a 'TIE Advanced' (V1) as well, before Vader!

Hasn't FFG said no prequel ships?

Personally, I'd be fine with them being in the game, as long as the game's time period doesn't change, and they represent decades-old relics being used by scum and rebels. So no prequel-era pilots for any of the ships.

Stele flew every TIE under the sun. Corran in an E-wing isn't a ridiculous stretch.

Every TIE except the one TIE he's a named pilot for.

Stele should have been a Defender pilot, as he's the character that basically introduced the ship into the Star Wars universe.

Edited by DarthEnderX

Hasn't FFG said no prequel ships?

No prequel content. They won't release Republic V-wings.

It's also very difficult to figure out FFG priorities of late. Passing over the scimitar and Missile boat for the interdictor/punisher was definately not what anyone foresaw.

The Scimitar is an abomination and the Missile Boat is the All Powerful Slayer Of Invincible TIE Defenders Decommisioned By Palpatine Because It Broke The Plot and therefore not suitable for the role and price range they wanted. It's not that hard to see why they went with what they did.

Stele should have been a Defender pilot, as he's the character that basically introduced the ship into the Star Wars universe.

I swear Grand Admiral Demetrius Zaarin was the guy behind the TIE defender.

Maarek's in the Advanced because they needed a second TIE advanced pilot for Wave 1 and it was a nice nod to the flight sims. Come Wave 4, making one of the two pilots Maarek would prevent them from being run with Maarek, which the FFG designers thought was an unnecessary restriction. It's the same reason the PS8 E-wing is Corran instead of Luke.

Advanced=/=Avenger. The X1 fix should have been just releasing the Avenger, because it would have a native 3 attack and system slot without the need for purchasing a huge ship. Might as well release the Inquisitor as a pilot for the X1, he flew a 'TIE Advanced' (V1) as well, before Vader!

The TIE avenger is called a TIE advanced in the one source it appears in and is treated as the production model of the TIE advanced x1. It's entirely possible that FFG decided to treat the two ships as one, at least back when they were making Wave 1. Note Vader's card says TIE advanced x1 and the others all say TIE advanced.
Edited by Blue Five

4 Agility on something that can take auto thrusters makes a ship that is pretty much unkillable vs. 2 Att ships.

I have 2 ETA-2's already (one from shapeways (very small) and one from the old starship battles game. One is going to be painted as Vader's Ride (google image search that)if I can find a painter skilled enough to attempt.

I like them at:

2att

3ag

0shield

3 hull

Boost, BR,evade, focus

Systems, cannon, astromech

I also want them to be the fist imperial/rebel shared ship (like scum "shares" with everyone) and be the first rebel and imperial ship with only named pilots.

I'll post the pilots and abilities from my narrative campaign. They were monstrous but fun.

I wish that device from Man in black exists so I could forget that prequels ever existed. Eta-2 is repulsive.

I swear Grand Admiral Demetrius Zaarin was the guy behind the TIE defender.

Well, he's the character that made them, yes.

But our first experience with them, and our first time using them, is through Maarek.

I think these are pretty awesome. I'd be down for losing the astro on the generics for an extra hull. They're quite cool.

Of course, prequel haters gonna hate.

It was overall slower then the Fighter, but had much faster acceleration

What? That doesn't make sense.

It was overall slower then the Fighter, but had much faster acceleration

What? That doesn't make sense.

Sounds like no speed 5 but more greens to me