Hi! I just heard about/picked up this game on Monday. My purchases were informed by what I liked in the movies and now I'm trying to make functional lists out of what I have. Do you guys mind giving up some advice?
Along with the core set, I have the Millenium Falcon (because why would you play a Star Wars game and not want this), an X-wing, and an A-wing. For the Imperials I picked up the Imperial Aces and TIE/A (because DARTH VADER, though the guys at the shop warned me this wasn't the most competitive choice atm)
I've played one game with a list my opponent helped me design, it ended up being a very close game:
Chewbacca w/ Marksmanship
Luke w/R2D2
Red Squadron Pilot
On my own I've come up with:
Luke w/Draw Their Fire, R2D2
Wedge w/ Marksmanship, R5
Tycho w/ Push the Limit, Cluster Missles
Vader w/Marksmanship, Cluster Missles, Engine Upgrade
Kir Kanos w/Targeting Computer, Royal Guard TIE, Shield Upgrade
Royal Guard Pilot w/Draw Their Fire, Shield Upgrade, Royal Guard TIE, Hull Upgrade
Vader w/Veteran Instincts, Engine Upgrade
Mauler Mithel w/Marksmanship
Black Squadron Pilot w/Draw Their Fire, Hull Upgrade
Royal Guard Pilot w/Targeting Computer, Royal Guard TIE, Hull Upgrade
I've got a pretty limited number of cards to work with and don't have a great feel for synergizing the ships to work together. I honetly think I've overstuffed the Vader lists with upgrades, but I found it hard to work additional ships in. Unupgraded Interceptors and TIEs seem like they might be way too easy to kill.
Incidentally, is that suspicion correct? A single TIE fighter in a squad is either going to either hold the interceptors back or it will end up isolated and dead very quickly, so it's better to deploy them at least in pairs. T/F?
PS I know that the TIE/A is about to receive a big fix when the Raider comes out, but I'm trying to work with what I have.
Thanks.