When can Range be checked?

By Grimmeth, in Star Wars: Armada Rules Questions

I've gone through the rulebook and the FAQ and don't seem to be able to find a definitive answer to when the range between two ships an be checked. We have been playing previously that it can be checked at any point from any ship, but I'm not sure this is the case. On reading the rulebook again it appears that range isn't checked until an attack is declared (and a target).

However, it doesn't appear to be hugely clear, unless I'm missing something?

Edit: For clarity this is weapon firing ranges.

Edited by Grimmeth

Range can me measured at any point, but you cannot use multiple range rules at once. I think its all in the tournament rules.

The one place I didn't think to check!

Although I've just looked at the tournament pack and it only mentions the manoeuver tool, not the range ruler:

MEASURING

As written on page 9 of the Rules Reference booklet, “The maneuver
tool can be placed and adjusted freely during the ‘Determine Course’ step
of executing a maneuver to assist in determining a course. A ship is not
committed to a course until the guides of the maneuver tool are inserted
into the ship’s base.” Players should not abuse this pre-measurement rule
to slow the pace of play or interrupt an opponent’s activation.
A player cannot use multiple rulers or maneuver tools to measure
additional range, distance, or movement beyond the length of a single tool
or to triangulate measurements.
If the end of a measured range or distance falls on the border line between
two ranges or distances, count the measurement as the closer range or
distance. If there is a dispute over a measurement, players may request a
judge to rule on the final measurement.
Edited by Grimmeth

The one place I didn't think to check!

Although I've just looked at the tournament pack and it only mentions the manoeuver tool, not the range ruler:

MEASURING

As written on page 9 of the Rules Reference booklet, “The maneuver
tool can be placed and adjusted freely during the ‘Determine Course’ step
of executing a maneuver to assist in determining a course. A ship is not
committed to a course until the guides of the maneuver tool are inserted
into the ship’s base.” Players should not abuse this pre-measurement rule
to slow the pace of play or interrupt an opponent’s activation.
A player cannot use multiple rulers or maneuver tools to measure
additional range, distance, or movement beyond the length of a single tool
or to triangulate measurements.
If the end of a measured range or distance falls on the border line between
two ranges or distances, count the measurement as the closer range or
distance. If there is a dispute over a measurement, players may request a
judge to rule on the final measurement.

Read more carefully. 'multiple rulers' is mentioned once.

Bit of a snarky comment there, I could reply with the same thing.

It's not mentioned in any context as to pre-measuring weapon ranges, it just says that they cannot be used to measure additional range beyond the length of a single tool , as the only game piece referred to as a tool is the movement tool it can be construed that this is meant to not add anything extra to this.

So yes, Read more carefully...

Finally found it in the Rules Reference: Pg 9

Premeasuring • Players can measure with either side of the range ruler

at any time.
The maneuver tool can be placed and adjusted freely
during the “Determine Course” step of executing a
maneuver to assist in determining a course. A ship is not
committed to a course until the guides of the maneuver
tool are inserted into the ship’s base.
Related Topics: Maneuver Tool, Range and Distance

Didn't mean to be snarky :(

So I hope this unsnakifies me :)

It's also implied by other parts of the text (ranges and distances are measured by the ruler, not the tool):

Although I suppose it should have read single tool/ruler

A player cannot use multiple rulers or maneuver tools to measure
additional range, distance, or movement beyond the length of a single tool
or to triangulate measurements.

When attempting to find a rule, look for the most logical heading possible. If you want to know if you can pre-measure it is likely best to look under pre-measuring for starters.

Long story short --- you can measure anything at any time.

I've even used this to measure ranges from my different ships to their different targets to help me decide which ship to activate first. This is important as I might want to take a shot NOW with a sub-optimal ship before the other player has a chance to move that target ship....

If I'm doing it wrong, please correct me....

From my interpretation of the rules:

The range ruler can be used to measure at anytime (you cannot use more that one to measure).

The maneuver tool can only be used during the "determine course" step of the ship activation.

From my interpretation of the rules:

The range ruler can be used to measure at anytime (you cannot use more that one to measure).

The maneuver tool can only be used during the "determine course" step of the ship activation.

Not really an interpretation..that's exactly what it says ;)

From my interpretation of the rules:

The range ruler can be used to measure at anytime (you cannot use more that one to measure).

The maneuver tool can only be used during the "determine course" step of the ship activation.

Not really an interpretation..that's exactly what it says ;)

I guess you're right on that. But some people can interpret certain things certain ways (looking at you engine techs + demolisher lol)

Well, this is FFG, not Games Workshop...so from my experience there is little interpretation in FFG games. Though the concept you talk about is a thing...just not in demolishers case: pretty clear you can move and/or shot after your manuever :)

That people can choose to mis-interpret things does not mean the subject is actually open to interpretation. It just means people don't have well formed logic or reasoning skills.

Well, this is FFG, not Games Workshop...so from my experience there is little interpretation in FFG games. Though the concept you talk about is a thing...just not in demolishers case: pretty clear you can move and/or shot after your manuever :)

Was more so referencing the debate on whether you can shoot/move/shoot/move or shoot/move/move/shoot or either one.

That's my point kami689, which alikens to ScottieATF's point:

It's pretty clear that you can do either thing with a Demolisher, as all conditions are clearly met. The point is that people don't like that it's a thing so try to argue that it's not clear...when it really is.

I guess I prefer to be precise and am open to being "an ass" to people who argue things based on their beliefs of how they would like things rather than using evidence. For instance, the TO at the local tourney (granted we're all new) tried to rule that Superior Position damage for points only stemmed from Damage cards. I had to point out to him that that was incorrect...and found the rule for him fairly easy.

Like I was saying, FFG is infinitely better than other table-top companies with rules. There are genuine arguments about what is doable in things like Warhammer (especially in that game where trained monkeys seem to write half the rules), but as far as I've seen with my experiences in X-Wing and Armada: FFG doesn't make many of those errors and quickly fixes them if they do.

That people can choose to mis-interpret things does not mean the subject is actually open to interpretation. It just means people don't have well formed logic or reasoning skills.

I have kids, that is my excuse and I am sticking to it. No amount of logic or reasoning will be entertained.

They say insanity is heriditary, you get it from your kids.