why dont we see engine upgrade on b-wings?

By nikk whyte, in X-Wing

for example, something like

keyan farlander

ptl

engine upgrade

you can essentially fly it like soontir at that point, since firing turns your white maneuvers green, in a sense. get great positioning, and still get your "focus" or boost into range one and grab a target lock, ensuring max damage.

i also have a build with 5 extra points to spend (different build, keyan, 4 awings) and i'm seriously considering chewbacca for a 10 health b wing.

thoughts?

Edited by nikk whyte

Usually because the B-wing's advantage is how cheap it is for what you get and once you start piling on the upgrades it loses that advantage. Same with X-wings: a few upgrades makes them badass but then they're pricy badass.

Doesn't the crew slot take up the modification spot you would normally put engine upgrade?

Doesn't the crew slot take up the modification spot you would normally put engine upgrade?

it does, these two builds are seperate and i should have noted as such.

double post

Edited by nikk whyte

Their dial doesn't allow engine to increase its lifespan much. If I put engine on Corran or Han then I'm doing it to keep them alive more than anything else. Ten and Keyan are still going to die if 4 Ties try to kill them.

Ah gotcha

PTL and boost on him is definitely an intriguing combo. Makes him more offensive. I will say that the main difference in comparing him to Soontir would be the agility. Soontir can BR/boost and stress himself because he has better defense dice and I think more green moves to clear the stress. The Bwing wouldn't have to do a green move if he attacked and cleared stress but still has a less pilot friendly dial than the interceptor and would have to worry about not having a target to clear the stress

The "super-mobile" or "hyper-mobile" B-Wings have been messed with before but they are expensive while giving you a lot of choice when it comes to ending location.

"named B-Wing" w/ PtL, Advanced Sensors, and Engine Upgrade can offer a huge array of choices for a given dial setting. The funny thing is that the E-Wing can use all of those same things.

The "super-mobile" or "hyper-mobile" B-Wings have been messed with before but they are expensive while giving you a lot of choice when it comes to ending location.

"named B-Wing" w/ PtL, Advanced Sensors, and Engine Upgrade can offer a huge array of choices for a given dial setting. The funny thing is that the E-Wing can use all of those same things.

for about the same price it seems. that makes sense.

Advanced sensors boost would be great if it wasn't 7 points.

apart from small base, it's because B-wings are brilliantly designed to be versatile and impossible to make fat

you could slap cp30 on one of them, but it's still only 8 health, one agility, no evade action unless you want jans somewhere (and whoever has her wont have 3po)

since they're not very durable (just have lots of health; no damage cancellation) they die exceedingly quickly especially to pwts who, as always, don't give two ***** about where you move

plus we already have stay on target + sensors + int agent farlander, who is far more awesome and economical

Edited by ficklegreendice

B wings with EU and FCS work great in my experience.

I see them with EU and Advanced Sensors. Boosting and then moving is pretty useful.

I see them with EU and Advanced Sensors. Boosting and then moving is pretty useful.

I want to play in your meta.

As more upgrades start to stack up on a B Wing, it doesn't get noticeably harder to kill or significantly more powerful than just a Blue Squadron and advanced sensors.

Well 3p0 sensor jammer bwing would be kinda hard to kill. But also not have adv sensors nor eu.

The "super-mobile" or "hyper-mobile" B-Wings have been messed with before but they are expensive while giving you a lot of choice when it comes to ending location.

"named B-Wing" w/ PtL, Advanced Sensors, and Engine Upgrade can offer a huge array of choices for a given dial setting. The funny thing is that the E-Wing can use all of those same things.

for about the same price it seems. that makes sense.

And pack an R2 Astromech on top for improved shedding of stress.

Also: Engine Upgrade is most use on high-PS ships where you've got the best idea possible of what the state of the board will be in the combat phase before you decide whether you want to boost. Named B-Wing pilots aren't usually great bang for your buck, so given that they're rarely seen it makes sense that EU generally isn't "a thing" for B-Wings.

Stay on target is more beneficial on Kenyan because it both allows a change in direction and stresses him and is half the cost of a EU.

PTL and boost VS HLC?? no brainer for me....

Stay on target is more beneficial on Kenyan because it both allows a change in direction and stresses him and is half the cost of a EU.

While true, it also locks his speed at whatever it was to begin with, typically 2 since that contains every move.

I do love it on him though.

I have Tried this several times with good results:

- Keyan Farlander

- Advanded Sensors

- Engine Upgrade

- Veteran Instincts

The idea is when you reach close combat you usually put the dial on 2-koiogram.

Then, since you move last or one of the last, before moving you can use Adv. Sensors to target lock first, barrel roll to one or other side, or even boost front, right or left, and you have the tension to use it as a focus to attack.

Believe me, this thing is a good arc dodger and a killing machine!!!

I've run elite game ender 35-40 b-wings with engine upgrade before, during wave 3 and beyond. They still hold up pretty well today. It's terrifying for the opponent to be chased by a EU HLC b-wing.

Edited by Mu0n

I have Tried this several times with good results:

- Keyan Farlander

- Advanded Sensors

- Engine Upgrade

- Veteran Instincts

The idea is when you reach close combat you usually put the dial on 2-koiogram.

Then, since you move last or one of the last, before moving you can use Adv. Sensors to target lock first, barrel roll to one or other side, or even boost front, right or left, and you have the tension to use it as a focus to attack.

Believe me, this thing is a good arc dodger and a killing machine!!!

As a longtime player of B-Wings that is my all time favorite setup on any B-Wing in the game, at least from a fun standpoint. It's a blast to play that!

That being said the first response to the op was right on the money. The cost efficiency of the generic B-Wings is where their greatest strength lies. The 8 total HP's coupled with their attack capabilities at that price allows them to shine, particularly in numbers hence 4B+Z being a strong list.

Like someone else said in this thread, the more points you spend on named pilots/upgrades doesn't really make them survive any longer, you just cut down on the number of ships you can get in your list. Whatever added benefit you get out of an upgraded B-Wing you generally aren't able to make up the difference from that loss.

I have Tried this several times with good results:

- Keyan Farlander

- Advanded Sensors

- Engine Upgrade

- Veteran Instincts

The idea is when you reach close combat you usually put the dial on 2-koiogram.

Then, since you move last or one of the last, before moving you can use Adv. Sensors to target lock first, barrel roll to one or other side, or even boost front, right or left, and you have the tension to use it as a focus to attack.

Believe me, this thing is a good arc dodger and a killing machine!!!

As a longtime player of B-Wings that is my all time favorite setup on any B-Wing in the game, at least from a fun standpoint. It's a blast to play that!

That being said the first response to the op was right on the money. The cost efficiency of the generic B-Wings is where their greatest strength lies. The 8 total HP's coupled with their attack capabilities at that price allows them to shine, particularly in numbers hence 4B+Z being a strong list.

Like someone else said in this thread, the more points you spend on named pilots/upgrades doesn't really make them survive any longer, you just cut down on the number of ships you can get in your list. Whatever added benefit you get out of an upgraded B-Wing you generally aren't able to make up the difference from that loss.

Believe me when I said you, unless you have a turret, it´s totally I total headache to even be able to have this Farlander with thar set up in arc of fire. For example, with that setup, and letting your opponent the initiative (So I can Move last) I have beaten the pre-nerf Whisper several times, without using turrets.

Ok, It´s a bit expensive, but normally you will fire 4 dices (Range 1) with at least tension, and most times with tension and Target Lock when you practice whith it a bit.

Edited by Fuego Estelar

When Rebel Aces came out, I dabbled with a 45 point Keyan build, using HLC, Engine Upgrade, FCS, And PTL. It was lots of fun, but I couldn't figure out what I wanted to run with him in the other 55 points.